Multiple active quests at once

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AoF
Posts: 241
Joined: Sun May 12, 2019 8:36 pm

Multiple active quests at once

Post by AoF »

I've been going through the tutorial videos, and one thing I couldn't find is a video on having multiple active quests at once. Most open world games give you a journal where you collect quests, and progress in more than one at the same time. How do you do that with Quest Machine?

I imagine this is as straight forward as it sounds (just take actions that make it so there are two quests that are active at once), but I'm a little confused about what the HUD text would choose to do, how/if you can set a specific one to active, etc.

If there's a tutorial/example in the project, I can just learn from that. Thanks!
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Tony Li
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Re: Multiple active quests at once

Post by Tony Li »

Hi,

The HUD shows all quests in the player's journal that are in the active state.

Try the Quest Machine Demo scene. I think it's possible to pick up as many as six quests at the same time from various NPCs. If they're all active, they'll all have trackable progress in the HUD.
AoF
Posts: 241
Joined: Sun May 12, 2019 8:36 pm

Re: Multiple active quests at once

Post by AoF »

Hmm, my terminology is probably wrong, so I may have asked the wrong question. Let me use Skyrim's quest log as an example:

Image

Here, there are tons of "owned" quests. The current one you're pursuing is "Repairing the phial." The one you're reading about is "A return to your roots." In the HUD, if this many quests showed, the whole right side of the screen would be filled with text which would be bad, so I'd only want the HUD to show "Repairing the phial" info.

Even though "Repairing the phial" is the active one, I could still complete "The break of dawn," because the quest is started, just not active.

Can Quest Machine work like this? I want 1 active quest at a time, but I can collect many started quests.
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Tony Li
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Re: Multiple active quests at once

Post by Tony Li »

The quest journal lets the player toggle tracking on and off for every trackable quest. When tracking is turned on for a quest, it appears in the HUD.

The upcoming version 1.1.8 (scheduled for release this week) has a checkbox to untrack all other quests when the player enables tracking on a quest.

With this change, as long as you tick the checkbox, it works like Skyrim.
AoF
Posts: 241
Joined: Sun May 12, 2019 8:36 pm

Re: Multiple active quests at once

Post by AoF »

Ahhhh, good to know. For my own knowledge, would all the quests in the above log be considered active, but some are tracked and some are untracked?
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Tony Li
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Re: Multiple active quests at once

Post by Tony Li »

Yes. Although it's possible to configure Quest Machine's quest journal UI to also show completed quests. They're shown using a different template. In the Demo scene, their quest names appear in gray instead of yellow. You can still click on them to see their details, but you can no longer turn on tracking since they're already complete.
Ant
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Joined: Mon Jun 08, 2020 11:52 am

Re: Multiple active quests at once

Post by Ant »

Hi, I can't seem to find how to have only one active/tracked quest - is there a toggle?

Right now all active quests show in the HUD.
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: Multiple active quests at once

Post by Tony Li »

Hi,

Tick the Quest Journal component's UI Settings > Only Track One Quest At A Time.
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