Reducing the size of the Dialogue System for building

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doctorpangloss
Posts: 1
Joined: Mon Mar 04, 2019 11:09 pm

Reducing the size of the Dialogue System for building

Post by doctorpangloss »

I'm looking to use just the dialogue editor and the components needed at runtime to load the dialogue and manage its state. I'll be providing my own UI, and I have the expertise to wire it up to a relatively basic system.

With WebGL stripping set to High, right after installation and with no references in the scene, my build size for ASM+WASM goes from 8MB to 12MB! I'm hoping to use the bare minimum. Your help is appreciated!
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: Reducing the size of the Dialogue System for building

Post by Tony Li »

Hi,

Most of that is the demo. Remove or rename the Demo folder's Resources subfolder. (The demo uses Resources to make it simple for new Dialogue System users to see how it's put together.)
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