2.0.2 Patch 20180724 & Version 1.8.5 Available

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

2.0.2 Patch 20180724 & Version 1.8.5 Available

Post by Tony Li »

Dialogue System 2.0.2 Patch 20180724 is now available on the customer download site. If you need access, please PM me your Unity Asset Store invoice number.

Patch Notes:
  • Added [nosubtitle] tag.
  • If Sequence is None(), doesn’t show subtitle.
  • Improves the SetActive(tag=X,value) sequencer command to be able to activate inactive GameObjects by tag.
  • Allows standard quest tracker to be outside Dialogue Manager GameObject hierarchy.
  • Eliminates garbage collection in Sequencer.CheckActiveCommands & ConversationView.CheckCancelInput, and pools response buttons for reuse.
  • Methods in ProximitySelector are now virtual and can be overridden in subclasses.
  • Can now define optional “Visible” Boolean field in quests & set false to not show in quest log window.
  • Fixed: CSV export in some cases would incorrectly export two canvasRect fields.
  • Fixed: Standard UI Menu Panel correctly loops explicit navigation.
  • Dialogue System Trigger: Add ‘x’ buttons next to most actions to clear them.
  • UI Panel: Added option to not reselect previous selection when disabling panel.
  • Input Device Manager: Added option to keep mouse visible in key/joystick mode.
  • Fixed: RemoveLuaObserver correctly removes observers added with AddLuaObserver.
  • Fixed: DialogueLua.SetVariable() now properly handles uint type.
  • Typewriter effect: Added Stop On Conversation End checkbox.

Version 1.8.5 is also available on the customer download site. This version fixes a (harmless) editor error message that was introduced in 1.8.4.
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