Hi all,
Is there a way to inactive the "Basic Standard UI Selector Elements" -> Reticle image when the player character is having a conversation?
Thanks,
Javier.
[solved] Reticle -> Make inactive while dialogue.
[solved] Reticle -> Make inactive while dialogue.
Last edited by Japtor on Wed Jul 18, 2018 1:03 pm, edited 1 time in total.
Re: Reticle -> Make inactive while dialogue.
Hi Javier,
Yes. Deactivate the Selector (or Proximity Selector if that's what you're using). To deactivate components during conversations, use a Dialogue System Trigger set to OnConversationStart, or use a Dialogue System Events component.
For an example, please see the player GameObject in the demo scenes. You can also read or watch more about this at the end of the Interaction Tutorial.
Yes. Deactivate the Selector (or Proximity Selector if that's what you're using). To deactivate components during conversations, use a Dialogue System Trigger set to OnConversationStart, or use a Dialogue System Events component.
For an example, please see the player GameObject in the demo scenes. You can also read or watch more about this at the end of the Interaction Tutorial.