Save System for UFPS 1.0.4 Released

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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Save System for UFPS 1.0.4 Released

Post by Tony Li »

Version 1.0.4 is now available on the Unity Asset Store! It’s still the only dedicated save system for UFPS that restores not just data but also UFPS’s runtime state so UFPS can continue to run properly after loading a saved game. And it’s still just as easy to set up, with no scripting required. (Full source code is included, though.)

Version 1.0.4 Release Notes:
  • Added: Emerald AI save support. (Saves position, health, and current behavior.)
  • Improved: Save System now uses nonallocating (no GC) methods when loading.
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