Hi,
I'm using png images for my actor portraits. However, I can't really compress the png images without losing transparency or degrade the quality of the images. Right now my portraits images are taking up a lot of space. I was wondering if there was another image format that's supported that can both do transparency and smaller file size like jpg?
Portait Image Format
Re: Portait Image Format
The PNG format supports compression with transparency. But regardless of what format you drop into your project, Unity may use an uncompressed version at runtime. Are large PNGs causing any problems right now?