Hi Tony,
I have unique speech bubble UI for each of my characters. Currently, when it gets to a response menu, the menu is shown with the NPC's UI. I would like it to use the player's UI. How would I accomplish this?
Response Menu for the PC Override UI
Re: Response Menu for the PC Override UI
Hi!
On the player's Override Unity UI Dialogue UI Controls, set Response Menu > Panel to the topmost panel (e.g,. Bubble Panel if you're using the Speech Bubble Canvas With Menu prefab), not the Response Menu Panel subpanel.
If you're showing PC subtitles after the PC select a response from the menu, configure the Response Menu Panel to auto-size itself to 0x0 when it's empty so it's not visible during the PC subtitle.
On the NPC's Override Unity UI Dialogue Controls , make sure none of the Response Menu fields are assigned. Otherwise it will try to use them.Meadowlark wrote:I have unique speech bubble UI for each of my characters. Currently, when it gets to a response menu, the menu is shown with the NPC's UI. I would like it to use the player's UI. How would I accomplish this?
On the player's Override Unity UI Dialogue UI Controls, set Response Menu > Panel to the topmost panel (e.g,. Bubble Panel if you're using the Speech Bubble Canvas With Menu prefab), not the Response Menu Panel subpanel.
If you're showing PC subtitles after the PC select a response from the menu, configure the Response Menu Panel to auto-size itself to 0x0 when it's empty so it's not visible during the PC subtitle.
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Re: Response Menu for the PC Override UI
Sorry for the delay. Thank you, that works great!
Re: Response Menu for the PC Override UI
Glad I could help!