Pause during conversation while using adventure creator

Announcements, support questions, and discussion for the Dialogue System.
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thehazard
Posts: 27
Joined: Sun Jul 23, 2017 9:56 am

Pause during conversation while using adventure creator

Post by thehazard »

Hi Tony,

I'm using both adventure creator and dialogue system in my game. Once a conversation is started in dialogue system, adventure creator still has the ability to pause the game by either pressing the escape key or the menu button. When this happens, it quits the active dialogue system conversation, leaving only an empty UI box. How would I be able to prevent this?
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Tony Li
Posts: 22062
Joined: Thu Jul 18, 2013 1:27 pm

Re: Pause during conversation while using adventure creator

Post by Tony Li »

Hi,

By default, the Escape key is also bound to the Dialogue System's "cancel conversation" function. To unbind it, inspect the Dialogue Manager GameObject and clear the Input Settings > Cancel and Input Settings > Cancel Conversation fields. (Set the Key to None, and set the Button to blank.)
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