Add Group field to Behavior Designer Behavior Command

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Tony Li
Posts: 22054
Joined: Thu Jul 18, 2013 1:27 pm

Re: Add Group field to Behavior Designer Behavior Command

Post by Tony Li »

Hi Nathan,

The way Justin wrote the task, you have to add a DialogueSystemCallback component to the NPC/conversant in order for its Start Conversation task to register that it has finished.
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nathanj
Posts: 303
Joined: Sat May 28, 2016 12:30 am

Re: Add Group field to Behavior Designer Behavior Command

Post by nathanj »

Right, of course.

I knew that months ago but had forgotten.

Thank you!
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