VN - "Center on currenty Entry" possible bug

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: VN - "Center on currenty Entry" possible bug

Post by Tony Li »

Good idea. I'll add that.
Cussa
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Joined: Sat Jun 03, 2023 3:50 am

Re: VN - "Center on currenty Entry" possible bug

Post by Cussa »

While on that, let me give another possible idea: auto-arrange nodes during an import.

We have an external tool that is generating a JSON file and we are reimporting it everytime in the Unity. However, this process means that we have to rearrange the nodes every time we import a new file. Could we have a configuration during the import that defines if you want to automatically arrange the nodes? (Maybe something like a dropdown with "No arrange, Horizontal, Vertical").
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: VN - "Center on currenty Entry" possible bug

Post by Tony Li »

Hi,

If you set a conversation's <START> node's canvasRect.x and canvasRect.y to zero, the Dialogue Editor will auto arrange them when you open the conversation. It will arrange them horizontally or vertically depending on your choice in Menu > Settings.
Cussa
Posts: 22
Joined: Sat Jun 03, 2023 3:50 am

Re: VN - "Center on currenty Entry" possible bug

Post by Cussa »

Perfect! That worked! Many thanks!
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Tony Li
Posts: 21681
Joined: Thu Jul 18, 2013 1:27 pm

Re: VN - "Center on currenty Entry" possible bug

Post by Tony Li »

Glad to help!
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