Proximity Selector World Canvas?

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HawkX
Posts: 147
Joined: Mon Feb 27, 2017 1:50 pm
Location: Quebec
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Re: Proximity Selector World Canvas?

Post by HawkX »

Well... I actually found the issue when checking to build your test case!! LOL

The player had 2 Selector Use Std UI elements...

And I also put a regular "selector" on the player a few weeks ago when I was starting to test stuff... which required mouse-click to work... (i did not want that, which i why i changed to "on trigger enter") but now I wanted to give more "freedom" to start (or not) converstations by pressing a button... However I never removed the "2nd" selector.... and with mouse cursor locked, it was making a TON of glitches (flickering, dissapearing, etc...)

After removing this 2nd selector, its all good now! :)
Sorry for bothering you so much!
Should be good for a while now... (hopefully)
Thanks again for your infinite knowledge and patience!!
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Tony Li
Posts: 22149
Joined: Thu Jul 18, 2013 1:27 pm

Re: Proximity Selector World Canvas?

Post by Tony Li »

Happy to help! I'm glad you got to the bottom of the issue!
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