Announcements, support questions, and discussion for Quest Machine.
6 Replies
1338 Views
Last post by fbit
Mon Jan 07, 2019 12:18 pm
Faction Urgency Function
Replies: 6
by
fbit »
Fri Nov 30, 2018 9:59 am
Hello!
I'm not sure if I'm missing something (maybe a bug?), but why does the faction urgency function return the negative affinity towards the...
6 Replies
1261 Views
Last post by fbit
Mon Jan 07, 2019 12:10 pm
Help with Procedural Quest Generation
Replies: 6
by
dylandev »
Sat Dec 15, 2018 6:24 pm
Hi there,
I've been trying to wrap my head around this package for a little bit now and am confused about how to proceed. I think the sheer number...
6 Replies
2556 Views
Last post by Tony Li
Sun Dec 23, 2018 1:29 pm
Save System integrated with UCC 2?
Replies: 2
by
GorkaGames »
Fri Dec 21, 2018 4:44 am
Hi,
I have used your integration with Invector for save system and works fine, but the integration you announce on the webpage for Opsive includes...
2 Replies
749 Views
Last post by GorkaGames
Fri Dec 21, 2018 9:35 am
Save System error
Replies: 10
by
nathanj »
Tue Dec 18, 2018 1:24 am
Hi Tony,
I've started getting this error and I can't figure out where it's coming from. I do suspect that it is because of my attempt to reset the...
10 Replies
1951 Views
Last post by Tony Li
Wed Dec 19, 2018 8:11 pm
Quest Machine 1.1.2 Released
by
Tony Li »
Mon Dec 17, 2018 8:48 am
Quest Machine 1.1.2 is now available on the Unity Asset Store !
This update contains bug fixes and adds support for Rucksack multiplayer inventory....
0 Replies
814 Views
Last post by Tony Li
Mon Dec 17, 2018 8:48 am
Starting Quests outside of dialogue
Replies: 4
by
nathanj »
Wed Dec 12, 2018 7:15 pm
Hi Tony
I'm trying to assign SetQuestState to the Quest Control component but I can't see how to do this.
I tried using the AutoStart in the Quest...
4 Replies
879 Views
Last post by nathanj
Thu Dec 13, 2018 6:24 pm
QM and uMMORPG
Replies: 2
by
Hawkadium »
Wed Dec 12, 2018 2:35 pm
Hello,
How does QM handle the saving, loading, completing quests? I noticed in the update notes Updated for uMMORPG 1.148.
Does QM support server...
2 Replies
626 Views
Last post by Hawkadium
Wed Dec 12, 2018 2:56 pm
Procedural Quests Removing Quests
Replies: 1
by
nathanj »
Wed Dec 12, 2018 1:40 am
Hi Tony
Another question, sorry.
Is there a way to have Quest Givers remove quests dynamically based on changing conditions?
Say, for example,...
1 Replies
526 Views
Last post by Tony Li
Wed Dec 12, 2018 8:47 am
Dialogue System and USurvival Integration
Replies: 18
by
nathanj »
Tue Dec 04, 2018 7:34 pm
Hi Tony,
Working on the integration of Dialogue System, Quest System and USurvival. Gotta say, for such a powerful operation you've made it pretty...
18 Replies
3121 Views
Last post by nathanj
Tue Dec 11, 2018 8:09 pm
12 Replies
2521 Views
Last post by Tony Li
Tue Dec 11, 2018 8:43 am
Inventory pro integration
Replies: 1
by
Sona1 »
Sun Dec 09, 2018 1:41 pm
Hi guys :D thanks for the great asset ! the quest machine works fine but how can i reward my player when he completes the mission ?
i'm using quest...
1 Replies
570 Views
Last post by Tony Li
Sun Dec 09, 2018 3:00 pm
Quest Monitor Feedback Loop
Replies: 10
by
nathanj »
Wed Dec 05, 2018 6:18 pm
Hi Tony,
I'm trying to set up a condition in my quest that can revert quest node states if the player drops an item they were meant to collect to...
10 Replies
1920 Views
Last post by nathanj
Fri Dec 07, 2018 9:35 pm
Atavism Integration
Replies: 3
by
Garry »
Thu Nov 29, 2018 12:27 pm
I have been playing around with Atavism and I was curious if Quest Machine offers an integration with other frameworks such as Atavism. Is there a...
3 Replies
1290 Views
Last post by Tony Li
Thu Nov 29, 2018 2:11 pm
0 Replies
940 Views
Last post by Tony Li
Mon Nov 26, 2018 9:46 am
40 Replies
11731 Views
Last post by Tony Li
Sun Nov 25, 2018 7:38 pm
3 Replies
712 Views
Last post by Tony Li
Fri Nov 23, 2018 2:06 pm
Quest Machine - Invector integration
Replies: 7
by
Tony Li »
Mon Nov 05, 2018 8:43 pm
Several people have asked about Invector integration recently. This is the integration package that's going to be in the next Quest Machine update if...
7 Replies
1784 Views
Last post by Tony Li
Mon Nov 19, 2018 8:03 pm
0 Replies
850 Views
Last post by Tony Li
Mon Nov 19, 2018 4:54 pm
1 Replies
544 Views
Last post by Tony Li
Mon Nov 05, 2018 3:25 pm
Quest Machine UI isn't showing up
Replies: 3
by
chairiko »
Mon Nov 05, 2018 1:35 am
Hello, I added the Quest Machine prefab to my scene, I am also using Invector's item manager, in which the UI for that shows up. I was wondering if...
3 Replies
878 Views
Last post by Tony Li
Mon Nov 05, 2018 12:49 pm
Quest Machine
Replies: 7
by
Tony Li »
Wed Oct 24, 2018 2:37 pm
Quest Machine 1.0.8 has been released and should be available for download on the Unity Asset Store in 3-7 business days.
This version adds support...
7 Replies
1618 Views
Last post by Tony Li
Mon Nov 05, 2018 8:07 am
Quest Machine Video Tutorial Series
by
Tony Li »
Sat Oct 27, 2018 9:24 pm
I'm working on a new video tutorial series for Quest Machine:
Tutorial 1: Scene Setup
Tutorial 2: Exploration Quest (simple quest using message...
0 Replies
968 Views
Last post by Tony Li
Sat Oct 27, 2018 9:24 pm
Restoring a previous state
Replies: 13
by
GorkaGames »
Mon Oct 15, 2018 8:08 am
Hi,
With the save system, is it possible to restore to a previos state without loading?
What I wont is to restore the state of all my objects to a...
13 Replies
3216 Views
Last post by Tony Li
Wed Oct 17, 2018 9:15 pm
Savers on start scene
Replies: 10
by
GorkaGames »
Wed Oct 17, 2018 7:05 am
Hi,
I know the the GameObjects where the Savers are attached, must be Active in order to work.
BUT, the GameObjects where the Savers are attached,...
10 Replies
2603 Views
Last post by GorkaGames
Wed Oct 17, 2018 8:16 pm
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