Announcements, support questions, and discussion for Quest Machine.
How To: Assign Quests At Start
by
Tony Li »
Thu Aug 06, 2020 9:14 pm
This post describes one way to assign a random set of quests to the player at start:
1. Add a QuestGiver component to a GameObject, and assign...
0 Replies
467 Views
Last post by Tony Li
Thu Aug 06, 2020 9:14 pm
Active game object and invector
Replies: 5
by
Hussien72u »
Wed Aug 05, 2020 8:18 am
Hello Guys,
my problem is,
when the Quest is done it should Active an Prefab in the scene, but it dont work
i dont know how to fix it.
5 Replies
530 Views
Last post by Tony Li
Wed Aug 05, 2020 6:52 pm
2 Replies
387 Views
Last post by Tony Li
Tue Aug 04, 2020 10:49 am
bugs in newest version
Replies: 3
by
alsoknownas-stefan »
Wed Jul 22, 2020 4:39 pm
Hi there,
I recently bought Quest machine and am doing the quick start tutorial on youtube. I noticed a few errors when creating a new quest through...
3 Replies
2264 Views
Last post by Tony Li
Thu Jul 23, 2020 9:31 am
1 Replies
881 Views
Last post by Tony Li
Thu Jul 23, 2020 8:16 am
Checking conditions is not correct
Replies: 5
by
thaptam »
Tue Jul 21, 2020 3:39 am
Hi Tony,
I got a bug relates to the condition checking. My node has 3 conditions and it requires all of them to be True. But the node became true...
5 Replies
1050 Views
Last post by Tony Li
Thu Jul 23, 2020 8:15 am
7 Replies
1004 Views
Last post by Tony Li
Wed Jul 22, 2020 3:42 pm
12 Replies
11686 Views
Last post by Tony Li
Tue Jul 14, 2020 10:15 am
3 Replies
607 Views
Last post by Tony Li
Mon Jul 13, 2020 9:58 pm
Quest Machine 1.2.8 Released
by
Tony Li »
Mon Jul 13, 2020 3:30 pm
Quest Machine 1.2.8 is now available on the Unity Asset Store.
Release Notes:
NOTE: Minimum Unity version is now 2018.4.
Changed:...
0 Replies
967 Views
Last post by Tony Li
Mon Jul 13, 2020 3:30 pm
How To: Spawn in Other Scenes
by
Tony Li »
Sun Jul 12, 2020 4:09 pm
If you have a quest that spans scenes, you might want to spawn something in another scene when the quest is active and the player enters that scene....
0 Replies
933 Views
Last post by Tony Li
Sun Jul 12, 2020 4:09 pm
[SOLVED] Saving Spawns
Replies: 9
by
mschoenhals »
Sat May 02, 2020 9:01 am
Hi,
Is there a simple way to save a spawn created by a quest giver? Right now, if an item spawns by a quest giver and the player changes scenes, the...
9 Replies
1314 Views
Last post by Tzirrit
Wed Jul 08, 2020 8:40 am
QuestMachine/Invector
Replies: 12
by
neshko1988 »
Sun Jun 28, 2020 5:00 am
Hello!
So, I've grabbed Quest Machine, and I'm trying to make it work right. I have followed the tutorial about Invector integration and it works...
12 Replies
1278 Views
Last post by neshko1988
Tue Jun 30, 2020 12:12 pm
[SOLVED] Discussed Quest - skipped
Replies: 12
by
Ant »
Mon Jun 08, 2020 12:19 pm
When my player returns to the quest giver with the condition of Discussed Quest (quest name), the dialogue is skipped and either the successful game...
12 Replies
2127 Views
Last post by Tony Li
Tue Jun 09, 2020 1:00 pm
Quest Machine 1.2.7 Released
by
Tony Li »
Thu Jun 04, 2020 8:49 am
Quest Machine 1.2.7 is now available on the Unity Asset Store !
This update brings many improvements to the Quest Editor window, such as:...
0 Replies
986 Views
Last post by Tony Li
Thu Jun 04, 2020 8:49 am
InvectorInventorySaver Error
Replies: 1
by
Dan.Banner »
Sun May 31, 2020 10:10 am
I've just started a new project with Unity 2019.3.15f1
Quest Machine 1.2.6
Invector Shooter 2.5.2
When trying to setup the a new project, I've...
1 Replies
556 Views
Last post by Tony Li
Sun May 31, 2020 11:49 am
Editor bugs and Performance Issues
Replies: 5
by
Sengi »
Wed Apr 29, 2020 5:19 am
Hey there, we started to implement your system in our game and have a bunch of annoying bugs regarding Ui.
First of all, the editor is weirdly laggy...
5 Replies
1083 Views
Last post by Tony Li
Wed May 27, 2020 10:52 am
How To: Give Player Quest At Start
by
Tony Li »
Sat May 23, 2020 12:57 pm
To start the player with a quest:
In the Quest Editor window, set the quest state to Active. Inspect the player's Quest Journal component and add...
0 Replies
1284 Views
Last post by Tony Li
Sat May 23, 2020 12:57 pm
Quest Machine and Easy Main Menu
Replies: 3
by
piratpoddy10 »
Sat May 23, 2020 4:23 am
Hello,
i am having trouble with the Quest Machine and the Easy Main Menu. I am using the third person controller from Invector. I have already done...
3 Replies
784 Views
Last post by Tony Li
Sat May 23, 2020 12:52 pm
1 Replies
690 Views
Last post by Tony Li
Fri May 22, 2020 7:35 pm
Using TextMeshPro
Replies: 1
by
joep259 »
Thu May 21, 2020 5:22 pm
Hey, im new to Quest Machine so this may be a stupid question but is there me a way to use TMPro with it.
Thanks :)
1 Replies
644 Views
Last post by Tony Li
Thu May 21, 2020 8:39 pm
Save Data
Replies: 3
by
claudius_I »
Sun May 17, 2020 10:33 pm
Hi Tony
My project use Save Game Pro and i done my save system.
I only want to get all data to save related to Quest Machine. There is a method to...
3 Replies
887 Views
Last post by Tony Li
Tue May 19, 2020 8:26 am
23 Replies
3757 Views
Last post by Tony Li
Sat May 02, 2020 9:18 am
Set Quest per code
Replies: 5
by
BillyForce »
Sun Apr 19, 2020 9:09 am
Hi,
maybe it was asked before?
How can i set or give a quest per code?
5 Replies
1239 Views
Last post by Tony Li
Sun Apr 19, 2020 1:06 pm
[HOWTO] How To: Step Back in a Quest
by
Tony Li »
Fri Apr 17, 2020 2:29 pm
In item collection quests, once the player has collected the required number of items, you'll usually want to check if the player then loses or drops...
0 Replies
1328 Views
Last post by Tony Li
Fri Apr 17, 2020 2:29 pm
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