Announcements, support questions, and discussion for the Dialogue System.
5 Replies
14285 Views
Last post by Tony Li
Sun Dec 17, 2023 9:55 am
Dialogue doesn't display
Replies: 3
by
Onebit »
Sat Dec 16, 2023 12:10 pm
Hi,
Recently, I was experimenting an error that doesn't display the dialogue of a character.
Here are some extra screenshots if that can help to...
3 Replies
6149 Views
Last post by Tony Li
Sun Dec 17, 2023 9:52 am
QoL suggestion for ID numbers
Replies: 8
by
rairun »
Wed Oct 04, 2023 9:08 pm
I use a lot of conditions like Conversation .Dialog .SimStatus ~= WasDisplayed . The problem is that when you have a lot of conversations and rename...
8 Replies
13350 Views
Last post by rairun
Sat Dec 16, 2023 6:09 pm
moving dialog trigger
Replies: 3
by
grinseengel »
Sat Dec 16, 2023 10:48 am
Hello, I have a question about the possible actions that can occur when the player runs into an object. Is it possible to change the position of a...
3 Replies
6358 Views
Last post by Tony Li
Sat Dec 16, 2023 4:36 pm
6 Replies
12219 Views
Last post by LilGames
Fri Dec 15, 2023 5:59 pm
3 Replies
10803 Views
Last post by Tony Li
Fri Dec 15, 2023 9:38 am
3 Replies
9636 Views
Last post by Tony Li
Thu Dec 14, 2023 11:24 am
10 Replies
15487 Views
Last post by Tony Li
Thu Dec 14, 2023 9:23 am
Articy Draft X Support
Replies: 1
by
leonfor »
Thu Dec 14, 2023 4:41 am
Hello Tony,
I've already searched the forum but couldn't find anything related to the new version of articy:draft which just released. We were quite...
1 Replies
6412 Views
Last post by Tony Li
Thu Dec 14, 2023 8:22 am
Editor slow down after use
Replies: 13
by
Swing Wren »
Tue Nov 14, 2023 9:26 am
I'm having an issue where the dialogue system slows down the whole the unity editor after using it (cannot determine what causes it specifically),...
13 Replies
13068 Views
Last post by Tony Li
Thu Dec 14, 2023 8:21 am
Dialogue AI - Conversation Language
Replies: 2
by
Pascal_007 »
Wed Dec 13, 2023 6:16 am
Hi there!
I noticed that if an actor's description is in English, it will often produce a runtime Chat-GPT response in English instead of using the...
2 Replies
5106 Views
Last post by Pascal_007
Thu Dec 14, 2023 5:48 am
Vertical layout group for subtitles.
Replies: 1
by
perezbalen »
Wed Dec 13, 2023 4:42 pm
Hi,
I've been trying to add some MMFeedbacks to my dialogue system. I want the new text that appears in a long conversation to bounce and shine....
1 Replies
5152 Views
Last post by Tony Li
Wed Dec 13, 2023 7:44 pm
custom AudioWait()
Replies: 9
by
joeylu »
Sat Dec 09, 2023 10:07 am
Hi Tony,
My project uses an audio middleware and has a lot of extended logics for playing audio, by checking the dialogue sequence command, I have...
9 Replies
22091 Views
Last post by achootwo
Wed Dec 13, 2023 5:49 am
Parse conversation
Replies: 3
by
forrestuv »
Tue Dec 12, 2023 1:37 pm
Hi,
How to parse Subtitle/Responses text before they are displayed?
I need to apply search/replace to them.
thx
3 Replies
5989 Views
Last post by Tony Li
Tue Dec 12, 2023 4:49 pm
7 Replies
8748 Views
Last post by Tony Li
Tue Dec 12, 2023 4:48 pm
Barks seem to ignore a branch?
Replies: 10
by
2linescrossed »
Sat Dec 09, 2023 8:50 am
Hi, simple question; but why does my barker only seem to return the 2nd and 3rd branches of my bark conversation?
I've got a very basic bark going...
10 Replies
20540 Views
Last post by Tony Li
Tue Dec 12, 2023 8:36 am
Articy:draft image export pipeline
Replies: 1
by
Znoleg »
Mon Dec 11, 2023 1:31 pm
Hello Pixel Crushers team! Our designers use articy:draft to create quests, items, and dialogues. For these entities we want to show pictures. My...
1 Replies
4126 Views
Last post by Tony Li
Mon Dec 11, 2023 3:57 pm
Dialog with on trigger enter
Replies: 3
by
grinseengel »
Sat Dec 09, 2023 4:29 am
Hello, I am a beginner when it comes to the dialog system. I have already had my first small successes. Now I would like a dialog to start only when...
3 Replies
11447 Views
Last post by Tony Li
Mon Dec 11, 2023 9:42 am
Change subtitle panel runtime
Replies: 11
by
MasterDataBase »
Sun Nov 26, 2023 1:08 pm
Hi everyone
In my project I'm facing an unusual use case, and maybe I'm using the wrong approach.
In my project, turn based game, I use the dialogue...
11 Replies
22809 Views
Last post by Tony Li
Sun Dec 10, 2023 10:23 am
5 Replies
15723 Views
Last post by Tony Li
Sat Dec 09, 2023 11:34 pm
25 Replies
35981 Views
Last post by Tony Li
Sat Dec 09, 2023 12:23 pm
1 Replies
10643 Views
Last post by Tony Li
Fri Dec 08, 2023 8:54 pm
1 Replies
9463 Views
Last post by Tony Li
Thu Dec 07, 2023 3:43 pm
How To Set Conversation Fields
Replies: 3
by
Voltage3000 »
Tue Dec 05, 2023 10:43 pm
Hi Tony, I'm trying to figure out the best way to dynamically change values like rewards for encounters in my game.
We thought giving the...
3 Replies
10605 Views
Last post by Tony Li
Thu Dec 07, 2023 11:44 am
Cinemachine and UI
Replies: 6
by
mudukke »
Tue Dec 05, 2023 9:55 am
I am having issues with the cinemachine and UI
For example, my character chats to themselves so it cuts to cinemachine camera shot. However, when...
6 Replies
11786 Views
Last post by Tony Li
Thu Dec 07, 2023 8:36 am
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