Announcements, support questions, and discussion for the Dialogue System.
0 Replies
3779 Views
Last post by Tony Li
Sun Aug 09, 2015 4:15 pm
1 Replies
492 Views
Last post by Tony Li
Thu Jul 30, 2015 8:53 pm
2 Replies
572 Views
Last post by alfonso
Wed Jul 29, 2015 3:42 am
device buttons image in dialogues
Replies: 1
by
alfonso »
Mon Jul 27, 2015 7:45 am
Hi Tony,
I would like to put some icons inline in the dialogue text according to the console, for example press to attack .
I'm making a research...
1 Replies
575 Views
Last post by Tony Li
Mon Jul 27, 2015 9:26 am
[SOLVED] help with cinema Director
Replies: 3
by
alfonso »
Thu Jul 23, 2015 6:30 am
Hi, when a dialogue is showed in a cutscene i need to pause the cutscene until this finished, the problem is how can i know when the dialogue is...
3 Replies
870 Views
Last post by Tony Li
Mon Jul 27, 2015 8:49 am
1 Replies
581 Views
Last post by Tony Li
Sat Jul 25, 2015 11:32 pm
Quest Alert not working
Replies: 13
by
SuperSparkplug »
Thu Jul 16, 2015 3:30 pm
Hi,
I have a quest trigger on an object that activates on comversation end. While I'm able to get the quest to trigger, the Alert message explaining...
13 Replies
3000 Views
Last post by Tony Li
Thu Jul 23, 2015 3:40 pm
Calling a quest in a script
Replies: 1
by
SuperSparkplug »
Thu Jul 23, 2015 12:44 pm
Hi there,
Because of some difficulties doing this with the dialogue system, I want to make a script for certain objects that will call for an...
1 Replies
501 Views
Last post by Tony Li
Thu Jul 23, 2015 3:18 pm
Expand dialogue for more details
Replies: 5
by
Anomalous »
Wed Jul 08, 2015 1:03 pm
Hi, to save space for a mobile project, I'd like to have a list of summaries that the player can tap to expand to reveal more details, and tap again...
5 Replies
1049 Views
Last post by Tony Li
Thu Jul 23, 2015 3:12 pm
MoveTo() function acting up
Replies: 6
by
SuperSparkplug »
Fri Jul 10, 2015 4:55 pm
Hi there,
I'm using the MoveTo sequence function to move objects (In most cases NPCs) to certain places when appropriate in my narrative. For the...
6 Replies
1876 Views
Last post by Tony Li
Thu Jul 23, 2015 2:46 pm
Make LookAt() Function look up?
Replies: 6
by
SuperSparkplug »
Tue Jul 21, 2015 2:14 am
Hi there,
I've been using the LookAt() function quite a bit in my game. However, my problem right now is that I want my player character to look up...
6 Replies
1564 Views
Last post by Tony Li
Thu Jul 23, 2015 2:21 pm
1 Replies
1955 Views
Last post by RoboticPotato
Wed Jul 22, 2015 5:04 pm
3 Replies
995 Views
Last post by Tony Li
Wed Jul 22, 2015 9:26 am
[SOLVED] Infinity conversation loop
Replies: 5
by
alfonso »
Mon Jul 20, 2015 6:21 am
Hi
In the game i'm working you can switch between two characters, one is active by default in the start of the scene and the other one starts...
5 Replies
1237 Views
Last post by Tony Li
Tue Jul 21, 2015 9:08 am
Localizing in Russian
Replies: 3
by
bluebuttongames »
Mon Jul 20, 2015 7:30 am
Hi,
Is there a guide/tutorial about using the Dialogue System to localize in Russian? Export to CSV has issues as excel doesn't support russian...
3 Replies
768 Views
Last post by Tony Li
Mon Jul 20, 2015 6:00 pm
Convert Chat Mapper XML to Database in C#
Replies: 7
by
Rewar »
Fri Jul 10, 2015 6:03 am
Hello !
I must make an automatic converter which could read a ChatMapper XML file in a specified folder and convert it into a DialogueDatabase. After...
7 Replies
1541 Views
Last post by Tony Li
Thu Jul 16, 2015 11:36 am
5 Replies
1098 Views
Last post by Tony Li
Tue Jul 14, 2015 5:49 pm
Dialogue System 1.5.3 Beta 1 Available
Replies: 2
by
Tony Li »
Mon Jul 13, 2015 1:19 am
Dialogue System 1.5.3 Beta 1 Available
Beta release 1 of the Dialogue System for Unity 1.5.3 is available on the Pixel Crushers customer download...
2 Replies
730 Views
Last post by Tony Li
Mon Jul 13, 2015 6:53 pm
instantiatedButtons return 0
Replies: 1
by
alfonso »
Mon Jul 13, 2015 10:14 am
Hi i have a little problem with this code and the dialogue.responseMenu.instantiatedButtons variable.
here the code:
public override void...
1 Replies
573 Views
Last post by Tony Li
Mon Jul 13, 2015 1:56 pm
Skipping dialogue temporarily
Replies: 26
by
SuperSparkplug »
Mon Jun 22, 2015 4:27 pm
Hi there,
I have a cutscene sequence I'm doing and during this sequence, I want at one point in the conversation for the conversation box to go away...
26 Replies
7063 Views
Last post by Tony Li
Sat Jul 11, 2015 8:37 am
3 Replies
947 Views
Last post by Tony Li
Fri Jul 10, 2015 4:08 pm
1 Replies
765 Views
Last post by Tony Li
Fri Jul 10, 2015 9:13 am
3 Replies
872 Views
Last post by Tony Li
Mon Jul 06, 2015 7:20 pm
1 Replies
685 Views
Last post by Tony Li
Mon Jul 06, 2015 10:26 am
1 Replies
752 Views
Last post by Tony Li
Mon Jul 06, 2015 10:11 am
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