I am making a game where the story changes based on the which way you choose to take the conversation. Basically if you say one thing that would lead...
I want to hide mouse after menu closes. I don't use the mouse during game play and I have a script to show/hide for dialogue, but when I push ESC the...
I'd like to use this dialog tool to author a chatbot - ie a Slack app that doesn't run in Unity at all.
Is there a way to just get a JSON dump of the...
This has happened a few times and it's really starting to be frustrating. This happens when I'm working on a conversation in the nodes area. I set up...
I've been trying to get a system working to add conversations at runtime to the DialogueDatabase.
This has been working for a while but I found a bug...
Hi!
I'm thinking of better conversation structuring, since conversation/quest tables are getting bit out of hand in terms of size. What I need is to...
While you're checking out @supadupa64's Ruction on Greenlight, please also give a look to Suppressed , another game made with the Dialogue System by...
I have the main DialogueSystemController setup to run Audio(entrytag,speaker); as the default sequence which has worked great for conversations, but...
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