Announcements, support questions, and discussion for the Dialogue System.
2 Replies
606 Views
Last post by markmoyes
Thu May 12, 2016 10:33 am
1 Replies
410 Views
Last post by Tony Li
Thu May 12, 2016 9:13 am
10 Replies
2127 Views
Last post by irve
Thu May 12, 2016 8:45 am
Quest system conditionals
Replies: 12
by
PeterParked »
Fri May 06, 2016 9:08 am
I'm using DS 1.6.2, and I'm having an issue with something that worked fine before. Hopefully it's just user error.
I have a dialogue option that I...
12 Replies
3640 Views
Last post by PeterParked
Wed May 11, 2016 8:59 am
3 Replies
478 Views
Last post by Tony Li
Tue May 10, 2016 5:21 pm
A few issues
Replies: 8
by
Revolter »
Sun Apr 24, 2016 10:20 am
Hi!
Bought Dialogue System recently and wanted to mention a few issues i noticed:
1) Response buttons are set inactive before the Hide animation...
8 Replies
967 Views
Last post by Tony Li
Tue May 10, 2016 11:02 am
10 Replies
2838 Views
Last post by Tony Li
Tue May 10, 2016 8:23 am
10 Replies
2062 Views
Last post by Tony Li
Sun May 08, 2016 7:56 pm
Player input "code" for quest
Replies: 14
by
supadupa64 »
Fri Apr 29, 2016 6:08 am
Is there way for the player to input a code for a quest during a dialogue?
Example: NPC says, give me the code and I'll give you this gem. There is...
14 Replies
3114 Views
Last post by Tony Li
Sun May 08, 2016 3:29 pm
1 Replies
813 Views
Last post by Tony Li
Sat May 07, 2016 9:45 am
0 Replies
1134 Views
Last post by supadupa64
Fri May 06, 2016 6:54 pm
Dialogue System 1.6.2 Released
Replies: 1
by
Tony Li »
Mon May 02, 2016 10:56 am
Version 1.6.2 is available for immediate download on the Pixel Crushers customer download site (PM me your Unity Asset Store invoice number if you...
1 Replies
722 Views
Last post by Tony Li
Thu May 05, 2016 11:00 am
OnConversationEnd Delegate
Replies: 5
by
beit »
Fri Mar 25, 2016 8:14 am
Dear pixelcrushers team,
First thanks a lot for your Dialogues and Quest system, it's of great quality and we love it!
I have a question about on...
5 Replies
1233 Views
Last post by Tony Li
Thu May 05, 2016 9:04 am
Using Quest System
Replies: 5
by
Momo »
Mon May 02, 2016 4:29 pm
Hi Tony ,
I Have little bit problem when using quest,
Actually i'm doing shooting games that requires player to shoot the right answer when mission...
5 Replies
1123 Views
Last post by Tony Li
Mon May 02, 2016 6:02 pm
Text Variables not accepting Backslash
Replies: 3
by
Saruto »
Mon May 02, 2016 2:58 pm
I want to have a character say a random line of dialogue every time they're talked to. So, I made a Dialogue System text variable and formatted in...
3 Replies
1031 Views
Last post by Tony Li
Mon May 02, 2016 4:33 pm
Alert Trigger
Replies: 7
by
Momo »
Sat Apr 30, 2016 7:02 am
Hi , can u help me , im using alert trigger , the alert message didnt appear when player collide with the box ,
7 Replies
1358 Views
Last post by Tony Li
Mon May 02, 2016 4:33 pm
Quest Entries Showing All the Time
Replies: 5
by
kim258 »
Sun Apr 24, 2016 12:47 pm
Hi there,
I'm having trouble with the quest entries, they seem to all show in the quest log no matter what state they are in - unassigned, active,...
5 Replies
1350 Views
Last post by Tony Li
Sun May 01, 2016 11:20 pm
3 Replies
947 Views
Last post by Tony Li
Sun May 01, 2016 10:30 am
quest situation
Replies: 5
by
supadupa64 »
Sat Apr 30, 2016 10:43 am
So, I've been using this: CurrentQuestState( Talk to Dave ) ~= active so the NPC has something to say while the player isn't on the quest yet. Is...
5 Replies
1198 Views
Last post by Tony Li
Sun May 01, 2016 12:00 am
5 Replies
1751 Views
Last post by Tony Li
Sat Apr 30, 2016 8:11 pm
Reconfiguring the way dialogue works
Replies: 5
by
Xanmoas »
Thu Apr 28, 2016 5:12 am
Hello, currently i trying to make a game using this asset but i coming across a couple of things that i want to change but not sure how.
I trying to...
5 Replies
951 Views
Last post by Tony Li
Sat Apr 30, 2016 9:05 am
Acheivement Progress option?
Replies: 3
by
supadupa64 »
Fri Apr 29, 2016 6:50 am
If I want to have lets say 30 achievements where the player can look at them and keep track of them. I assume I would just make them all active at...
3 Replies
695 Views
Last post by Tony Li
Fri Apr 29, 2016 12:56 pm
3 Replies
1165 Views
Last post by Tony Li
Thu Apr 28, 2016 12:46 pm
0 Replies
1089 Views
Last post by Tony Li
Wed Apr 27, 2016 10:32 pm
1 Replies
514 Views
Last post by Tony Li
Wed Apr 27, 2016 10:06 am
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum