Announcements, support questions, and discussion for the Dialogue System.
7 Replies
1615 Views
Last post by Tony Li
Mon Nov 13, 2017 9:58 am
0 Replies
791 Views
Last post by Tony Li
Fri Nov 10, 2017 4:57 pm
"Clamped" number variables?
Replies: 2
by
Abelius »
Thu Nov 09, 2017 12:12 pm
Hi there,
I was wondering if there's some easy way in DS to declare a number variable with min and max values, just from the interface, so I don't...
2 Replies
526 Views
Last post by Abelius
Thu Nov 09, 2017 3:00 pm
Activate/Deadtivate script with Dialogue
Replies: 1
by
Markei »
Thu Nov 09, 2017 11:30 am
Hello, I have a script that that I’d like to activate at the start of a dialogue OnUse() interaction and have it deactivate once the dialogue is...
1 Replies
306 Views
Last post by Tony Li
Thu Nov 09, 2017 12:42 pm
Adding nodes at runtime
Replies: 3
by
Kole90 »
Wed Nov 08, 2017 4:57 am
Hello. I was wondering what is the easiest way to add a nodes to a conversation at runtime? Just to clarify my attentions I want to build a focus...
3 Replies
1174 Views
Last post by Tony Li
Thu Nov 09, 2017 9:16 am
14 Replies
1072 Views
Last post by Tony Li
Thu Nov 09, 2017 9:14 am
1 Replies
395 Views
Last post by Tony Li
Thu Nov 09, 2017 9:01 am
little problem with Button UI
Replies: 7
by
Frioniel »
Sat Nov 04, 2017 11:16 am
Hi,
I'm making text adventure game.
What I'm going to do is,
If I click the button(Unity.UI button),
the Gameobject that contains Conversation...
7 Replies
693 Views
Last post by Tony Li
Wed Nov 08, 2017 12:55 pm
8 Replies
1961 Views
Last post by Tony Li
Tue Nov 07, 2017 10:39 pm
Override UI from another scene
Replies: 5
by
mgregoirelds »
Tue Nov 07, 2017 10:17 am
Hello,
The way our project is set is that we have a Master scene that is having all systems and UI related components and Map scenes that contain...
5 Replies
1110 Views
Last post by Tony Li
Tue Nov 07, 2017 1:03 pm
3 Replies
1089 Views
Last post by Tony Li
Mon Nov 06, 2017 10:38 pm
Dialogue System 1.7.6 Released
Replies: 22
by
Tony Li »
Sun Oct 01, 2017 9:52 pm
Version 1.7.6 has been released! You can download it now from the Pixel Crushers customer download site (PM me your Unity Asset Store invoice number...
22 Replies
5534 Views
Last post by lykanthrope
Sun Nov 05, 2017 11:31 pm
1 Replies
250 Views
Last post by Tony Li
Sun Nov 05, 2017 9:14 am
3 Replies
884 Views
Last post by Tony Li
Thu Nov 02, 2017 12:58 pm
5 Replies
742 Views
Last post by Tony Li
Thu Nov 02, 2017 10:09 am
Clear Conversation Prefs
Replies: 1
by
OneManOnMars »
Sat Oct 28, 2017 5:51 pm
Hi,
What do I have to do to delete all save date with a button press?
I have a button in a scene which should reset the game. Right now it clears...
1 Replies
443 Views
Last post by Tony Li
Sat Oct 28, 2017 8:14 pm
Quick Tip: Custom Quest States
by
Tony Li »
Thu Oct 26, 2017 11:07 am
In version 1.7.7 (and in a patch for 1.7.6 available on the customer download page), the QuestLog class will now let you assign a replacement...
0 Replies
738 Views
Last post by Tony Li
Thu Oct 26, 2017 11:07 am
0 Replies
1075 Views
Last post by Tony Li
Tue Oct 24, 2017 9:39 am
1 Replies
446 Views
Last post by Tony Li
Tue Oct 24, 2017 9:20 am
4 Replies
1297 Views
Last post by Tony Li
Thu Oct 19, 2017 10:20 pm
Prefabs not working...
Replies: 2
by
Enron »
Thu Aug 04, 2016 3:32 pm
Hey let me first start by saying I'm loving this asset a lot, and also that I'm not much of a game developer(at least yet).
With all that said just...
2 Replies
803 Views
Last post by Tony Li
Thu Oct 19, 2017 8:38 pm
15 Replies
2369 Views
Last post by Tony Li
Thu Oct 19, 2017 12:13 pm
16 Replies
4990 Views
Last post by Tony Li
Tue Oct 17, 2017 8:43 am
14 Replies
5325 Views
Last post by Tony Li
Mon Oct 16, 2017 8:51 am
7 Replies
1021 Views
Last post by Tony Li
Thu Oct 12, 2017 9:28 pm
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