Announcements, support questions, and discussion for the Dialogue System.
3 Replies
825 Views
Last post by mmopulencia
Sat Aug 18, 2018 3:11 am
3 Replies
1090 Views
Last post by Tony Li
Fri Aug 17, 2018 7:29 pm
Continue button question
Replies: 7
by
miguelfanclub »
Thu Aug 16, 2018 4:06 pm
Is it possible to have always continue button but to not to on certains dialogues?
I have continue button option to always and then, on lua sequence...
7 Replies
2885 Views
Last post by Tony Li
Fri Aug 17, 2018 2:37 pm
20 Replies
10737 Views
Last post by Tony Li
Fri Aug 17, 2018 12:22 pm
3 Replies
489 Views
Last post by Tony Li
Fri Aug 17, 2018 8:59 am
Number keys for response V2.02
Replies: 3
by
CPL_Buddha »
Tue Aug 14, 2018 8:16 am
All,
In the old version of the Dialogue System. I was able to let the player use number keys to select a response. Using the instructions found...
3 Replies
390 Views
Last post by Tony Li
Wed Aug 15, 2018 8:21 pm
Evaluation bug?
Replies: 4
by
wx3 »
Wed Aug 15, 2018 9:14 am
I'm seeing what looks like a condition evaluation bug. A simple example:
False() and True()
Where False() and True() are defined in my Unity...
4 Replies
1283 Views
Last post by wx3
Wed Aug 15, 2018 4:42 pm
Multiplayer Team Quest
Replies: 4
by
delgelato »
Mon Aug 13, 2018 7:13 am
Hi,
This should be the last major integration that I need to do. I'm currently working on it but got some dilemma here n there.
So players can have...
4 Replies
1468 Views
Last post by Tony Li
Mon Aug 13, 2018 4:00 pm
Link to Another Conversation
Replies: 12
by
Alatriste »
Tue Aug 07, 2018 5:18 pm
Hi,
I'm trying to polish my small game and I found out that when I change dialogues through the option Link to , usually the last text from the...
12 Replies
1500 Views
Last post by Tony Li
Sun Aug 12, 2018 6:56 am
a few questions before purchase
Replies: 3
by
mmopulencia »
Tue Aug 07, 2018 3:17 am
Hi!
Iám actually in the part of my game where i tackle conversation and dialogues , Im making a 2d based platform jumper game , and im interested...
3 Replies
590 Views
Last post by Tony Li
Sat Aug 11, 2018 8:54 am
Using special input
Replies: 6
by
OneManOnMars »
Thu Aug 09, 2018 5:27 am
I have an input issue. I am using world space dialog UI with a continue button on it. I think fairly standard. It does all work but I need to change...
6 Replies
2339 Views
Last post by Tony Li
Fri Aug 10, 2018 4:16 pm
20 Replies
2378 Views
Last post by Tony Li
Fri Aug 10, 2018 11:56 am
Send Open Message to UIPanel
Replies: 5
by
nathanj »
Thu Aug 09, 2018 7:20 pm
Hey Tony
Haven't yet cracked open the source code so would you mind letting me know how to send an Open message through the sequencer to Dialogue...
5 Replies
841 Views
Last post by nathanj
Thu Aug 09, 2018 11:31 pm
0 Replies
955 Views
Last post by Tony Li
Thu Aug 09, 2018 11:46 am
5 Replies
908 Views
Last post by Tony Li
Wed Aug 08, 2018 6:43 pm
4 Replies
1507 Views
Last post by chud575
Tue Aug 07, 2018 6:46 am
3 Replies
405 Views
Last post by Tony Li
Sun Aug 05, 2018 11:12 am
3 Replies
592 Views
Last post by Alatriste
Sat Aug 04, 2018 2:47 pm
How does audio work in 2.0
Replies: 3
by
chud575 »
Tue Jun 12, 2018 5:01 pm
Hi Tony,
I noticed in the v2 demo it auto loads audio files from the resources folder, and they seem to line up with the entrytag format, but other...
3 Replies
1096 Views
Last post by Tony Li
Sat Aug 04, 2018 11:03 am
6 Replies
1372 Views
Last post by Tony Li
Fri Aug 03, 2018 8:03 am
Play Audio on collison
Replies: 1
by
SuperSal »
Thu Aug 02, 2018 10:22 pm
Hey Dude..
I'm back again, listen I wanted to ask you is it possible if I create a collison to play an audio with subtitles with the help of...
1 Replies
432 Views
Last post by Tony Li
Thu Aug 02, 2018 10:51 pm
[HOWTO] How To: Quest Timer
by
Tony Li »
Thu Aug 02, 2018 1:42 pm
Quest Machine has built-in quest timers. The Dialogue System, since it's focused more on dialogue, expects you to handle timers and such yourself....
0 Replies
963 Views
Last post by Tony Li
Thu Aug 02, 2018 1:42 pm
Textline No Alert?
Replies: 1
by
Dmangames »
Thu Aug 02, 2018 12:09 am
Hi,
I'm trying to implement alerts into Textline.
I tried adding ShowAlert( INCOMING CALL ) to the NPC nodes in the demo that comes with Textline,...
1 Replies
586 Views
Last post by Tony Li
Thu Aug 02, 2018 8:28 am
6 Replies
1709 Views
Last post by Tony Li
Wed Aug 01, 2018 8:39 pm
Inventory Engine Advice
Replies: 1
by
Dmangames »
Tue Jul 31, 2018 1:04 pm
Hi,
I'm trying to integrate inventory engine and I've run into a few issues.
1. Persistent Inventory throws this error
TargetException: Object...
1 Replies
423 Views
Last post by Tony Li
Tue Jul 31, 2018 1:57 pm
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