Announcements, support questions, and discussion for the Dialogue System.
[Solved] Bark System Question.
Replies: 5
by
Japtor »
Tue Aug 28, 2018 9:53 am
Hi,
Question related to the bark system... Is it possible to maintain the NPC Bark UI meanwhile the player is inside the trigger, and the only...
5 Replies
877 Views
Last post by Tony Li
Thu Aug 30, 2018 9:46 am
[Solved] Three questions.
Replies: 16
by
Japtor »
Tue Aug 21, 2018 6:14 am
Hi,
I have three questions.
The first one: Is there a way that the player character could execute a simple bark system but with multiple...
16 Replies
2026 Views
Last post by Tony Li
Tue Aug 28, 2018 10:11 am
0 Replies
843 Views
Last post by Tony Li
Mon Aug 27, 2018 9:23 pm
Getting CS2001 error
Replies: 13
by
SuperSal »
Sat Aug 25, 2018 11:46 pm
To be exact: its giving me the following error
error CS2001: Source file 'Assets/Plugin/Pixel Crushers/Dialogue...
13 Replies
2913 Views
Last post by Tony Li
Mon Aug 27, 2018 9:31 am
1 Replies
298 Views
Last post by Tony Li
Mon Aug 27, 2018 9:03 am
1 Replies
422 Views
Last post by Dmangames
Sat Aug 25, 2018 9:00 am
Destroy messages when changing Scene
Replies: 1
by
nathanj »
Fri Aug 24, 2018 6:41 pm
Hi Tony
I've recently began modifying our game to support multi scene changes while having the DS manager persistent.
I've been getting some...
1 Replies
339 Views
Last post by Tony Li
Fri Aug 24, 2018 9:13 pm
3 Replies
659 Views
Last post by mmopulencia
Thu Aug 23, 2018 6:51 am
Success With Bubble Sizes
Replies: 2
by
pegassy »
Tue Aug 21, 2018 12:43 am
Hey,
I am really enjoying the results I am getting with the bubble system. I started testing it as an alternative to JRPG UI, and it is growing more...
2 Replies
452 Views
Last post by pegassy
Wed Aug 22, 2018 8:39 pm
25 Replies
10967 Views
Last post by Tony Li
Wed Aug 22, 2018 2:43 pm
1 Replies
223 Views
Last post by Tony Li
Wed Aug 22, 2018 9:09 am
a fast-forward button
Replies: 1
by
rickyzhangv »
Wed Aug 22, 2018 5:51 am
Hi Tony,
I'm tying to write a C# in unity which can automatically click continue button . Just like a fast-forward button in AVG game ,when people...
1 Replies
441 Views
Last post by Tony Li
Wed Aug 22, 2018 9:03 am
Super Tilemap Editor Saver
by
Tony Li »
Tue Aug 21, 2018 9:46 pm
A Dialogue System user contributed this Save System component for Creative Spore's Super Tilemap Editor. It works with all Pixel Crushers assets...
0 Replies
928 Views
Last post by Tony Li
Tue Aug 21, 2018 9:46 pm
Question about [nosubtitle] tag.
Replies: 8
by
hellwalker »
Tue Aug 14, 2018 8:09 pm
Hey,
whats the correct use of tag. ?
I tried it in both Menu Text field and Subtitle Text Field, but the text was still displayed.
I'm importing it...
8 Replies
1226 Views
Last post by hellwalker
Tue Aug 21, 2018 6:16 pm
2 Replies
477 Views
Last post by Japtor
Tue Aug 21, 2018 5:36 am
1 Replies
443 Views
Last post by Tony Li
Sun Aug 19, 2018 10:36 am
Integration with Easy Main Menu
Replies: 1
by
pegassy »
Sun Aug 19, 2018 12:02 am
Hey,
I have been using an asset pack named Easy Main Menu, which has an integrated save system, where you can make multiple saves or quick saves....
1 Replies
348 Views
Last post by Tony Li
Sun Aug 19, 2018 12:35 am
uMMORPG Addon
by
Tony Li »
Sat Aug 18, 2018 10:49 am
If you're using the Dialogue System's uMMORPG Addon, please download the updated package from the Dialogue System Extras page. It fixes an important...
0 Replies
938 Views
Last post by Tony Li
Sat Aug 18, 2018 10:49 am
3 Replies
636 Views
Last post by Tony Li
Sat Aug 18, 2018 9:56 am
Show Player response without choose option
Replies: 1
by
fanaei »
Sat Aug 18, 2018 6:05 am
Hi. I'm using JRPG template and I want to show Player response same as the way that NPC dialogue is showing, when there is just one response is set....
1 Replies
393 Views
Last post by Tony Li
Sat Aug 18, 2018 8:33 am
3 Replies
578 Views
Last post by mmopulencia
Sat Aug 18, 2018 3:11 am
3 Replies
615 Views
Last post by Tony Li
Fri Aug 17, 2018 7:29 pm
Continue button question
Replies: 7
by
miguelfanclub »
Thu Aug 16, 2018 4:06 pm
Is it possible to have always continue button but to not to on certains dialogues?
I have continue button option to always and then, on lua sequence...
7 Replies
1503 Views
Last post by Tony Li
Fri Aug 17, 2018 2:37 pm
20 Replies
6823 Views
Last post by Tony Li
Fri Aug 17, 2018 12:22 pm
3 Replies
383 Views
Last post by Tony Li
Fri Aug 17, 2018 8:59 am
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum