Announcements, support questions, and discussion for the Dialogue System.
Running Sequencer commands in code
Replies: 1
by
nathanj »
Tue Apr 23, 2019 10:20 pm
Hi Tony,
I'm trying to run a sequencer command inside a script but am getting an error. Mind pointing me in the right direction?...
1 Replies
586 Views
Last post by Tony Li
Wed Apr 24, 2019 7:53 am
3 Replies
658 Views
Last post by Tony Li
Wed Apr 24, 2019 7:51 am
3 Replies
582 Views
Last post by Tony Li
Tue Apr 23, 2019 10:11 am
1 Replies
273 Views
Last post by Tony Li
Mon Apr 22, 2019 8:34 am
1 Replies
413 Views
Last post by hellwalker
Sun Apr 21, 2019 9:23 pm
Invector Scripts
Replies: 2
by
magique »
Sat Apr 20, 2019 11:22 pm
In the documentation it talks about an Invector Stats Saver component. But I don't see this script anywhere. I imported the Invector third party...
2 Replies
281 Views
Last post by magique
Sun Apr 21, 2019 10:23 am
Code Change Requests
Replies: 4
by
Raidenthequick »
Fri Apr 05, 2019 2:20 pm
Hey Tony,
I have made a couple code changes on my end that I have to reapply every time I update Dialogue System, which is quite irritating to do. I...
4 Replies
409 Views
Last post by Tony Li
Sat Apr 20, 2019 8:11 am
20 Replies
3380 Views
Last post by Tony Li
Sat Apr 20, 2019 8:09 am
0 Replies
710 Views
Last post by Tony Li
Fri Apr 19, 2019 8:18 am
7 Replies
869 Views
Last post by Tony Li
Thu Apr 18, 2019 9:28 am
6 Replies
1093 Views
Last post by Tony Li
Tue Apr 16, 2019 8:33 pm
Simultaneous Interactable Dialogues?
Replies: 1
by
Coltonio »
Tue Apr 16, 2019 1:29 pm
Hey friends,
I’m working on a 2 player co-op visual novel and I’m trying to get two interactive conversations running simultaneously and having no...
1 Replies
544 Views
Last post by Tony Li
Tue Apr 16, 2019 2:34 pm
TalkIt Importer Broken?
Replies: 3
by
ducks »
Mon Apr 15, 2019 11:41 am
Hi again,
I'd like to check the import from TalkIt.
But on importing the Third Party library, I get this error:
Assets/Plugins/Pixel...
3 Replies
257 Views
Last post by Tony Li
Mon Apr 15, 2019 4:08 pm
i2 Localization and Google Sheet
Replies: 2
by
ducks »
Mon Apr 15, 2019 11:31 am
Hi there,
I purchased Dialogue Systems a few months ago, and am now fiddling around with it.
I was wondering, if the online-sync of I2 Localization...
2 Replies
492 Views
Last post by ducks
Mon Apr 15, 2019 11:40 am
3 Replies
465 Views
Last post by Tony Li
Sun Apr 14, 2019 6:42 pm
Issues with conversation triggers
Replies: 3
by
bluebuttongames »
Fri Apr 12, 2019 6:37 pm
Hi there,
I'm having some issues with a series of conversation triggers, they are all seemingly identical but when I get to triggering a certain one...
3 Replies
494 Views
Last post by Tony Li
Sat Apr 13, 2019 4:39 pm
3 Replies
434 Views
Last post by Tony Li
Sat Apr 13, 2019 11:42 am
15 Replies
2112 Views
Last post by Tony Li
Fri Apr 12, 2019 9:27 pm
Bubble Dialogue
Replies: 9
by
nivlekius »
Wed Apr 10, 2019 2:36 pm
Hi,
So I decided that to save room for mobile version I needed to use bubbles. I'm having a bit of a problem. I have set up actors on npc and pc and...
9 Replies
1066 Views
Last post by nivlekius
Wed Apr 10, 2019 5:32 pm
Replace subtitle content on the fly
Replies: 2
by
DragoonHP »
Tue Apr 09, 2019 7:47 am
Is there a way to swap words and phrases on the fly? In game, some characters can only be understood if the player has learnt their language so I was...
2 Replies
471 Views
Last post by DragoonHP
Tue Apr 09, 2019 11:13 am
Previous Dialogue reamins on screen
Replies: 7
by
Escara »
Fri Apr 05, 2019 9:13 am
Hi Tony.
I've decided not to use speech bubbles. I have a lot of hotspots close to the bottom of the screen and it doesn't make sense to have...
7 Replies
1074 Views
Last post by Tony Li
Sun Apr 07, 2019 3:55 pm
Hiding a textbox within a Conversation
Replies: 5
by
Heiden »
Thu Apr 04, 2019 7:57 am
Hello!
I am wanting to play an AC script in the middle of my conversation which causes one of my characters to walk across the screen, and I want...
5 Replies
877 Views
Last post by Tony Li
Sun Apr 07, 2019 11:32 am
Error in sequence / script.
Replies: 3
by
Timeslip »
Fri Apr 05, 2019 9:38 am
Hi,
I'm trying to add a delay after a node text displays, fade out, move the camera, move the player character, fade in.
This is the logic,...
3 Replies
426 Views
Last post by Tony Li
Fri Apr 05, 2019 1:56 pm
Change Bark UI
Replies: 2
by
dx20 »
Fri Apr 05, 2019 9:17 am
Hello,
is it possible to change Bark UI dynamically in the game?
I want to replace existing Bark UI in DialogueActor component with a new Bark UI...
2 Replies
238 Views
Last post by dx20
Fri Apr 05, 2019 11:18 am
TextMeshPro typewriter audio question
Replies: 6
by
diviocity »
Tue Aug 28, 2018 10:42 pm
Hi,
I've been using the TextMeshPro Typewriter Effect and noticed the alternate audio sources feature doesn't seem to be working. I added many...
6 Replies
1149 Views
Last post by Tony Li
Thu Apr 04, 2019 9:13 pm
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