Announcements, support questions, and discussion for the Dialogue System.
3 Replies
367 Views
Last post by Tony Li
Sun Apr 12, 2020 8:06 pm
13 Replies
1657 Views
Last post by Tony Li
Sun Apr 12, 2020 9:25 am
Reorder conversation list
Replies: 7
by
Haytam95 »
Sun Apr 05, 2020 3:30 pm
Hi
I've been writing some conversations and i just discovered that i could improve the order by adding some blank spaces at start and generate fake...
7 Replies
1384 Views
Last post by Tony Li
Sat Apr 11, 2020 8:39 am
UCC + Pun addon + DIalogue System
Replies: 4
by
nathanj »
Thu Mar 26, 2020 3:33 pm
Hello Tony,
Hopefully this isn't too big of a question.
I'm expolring setting up a multiplayer system with UCC and their Pun addon. Out of the...
4 Replies
1665 Views
Last post by Tony Li
Fri Apr 10, 2020 8:18 am
Nesting Conversations
Replies: 3
by
deisama »
Thu Apr 09, 2020 1:12 pm
I looked at our writers plans for dialogue and it's a pretty intense tree. Often a character is presented with 3 choices, and upon finishing one...
3 Replies
324 Views
Last post by Tony Li
Thu Apr 09, 2020 4:37 pm
Adding to current project
Replies: 1
by
Jmattarock »
Tue Apr 07, 2020 5:47 pm
Hi Guys,
Is it possible to add this to a current project? or does it have to be added to a new project blank project and then build everything...
1 Replies
268 Views
Last post by Tony Li
Tue Apr 07, 2020 6:55 pm
3 Replies
368 Views
Last post by Tony Li
Sat Apr 04, 2020 8:30 pm
Text missing in conversation
Replies: 3
by
lindalabuschagne »
Sat Mar 28, 2020 3:03 am
Hi, I am following the very first tutorial in the Dialogue System - I have followed all the steps up to 2:08 where we test the basic conversation...
3 Replies
608 Views
Last post by Tony Li
Sat Apr 04, 2020 11:38 am
3 Replies
675 Views
Last post by Tony Li
Fri Apr 03, 2020 9:04 pm
8 Replies
716 Views
Last post by Tony Li
Fri Apr 03, 2020 3:55 pm
7 Replies
2738 Views
Last post by Tony Li
Thu Apr 02, 2020 2:32 pm
2 Replies
1152 Views
Last post by Stalker_EG
Thu Apr 02, 2020 1:32 pm
Trigger based on Response Input
Replies: 2
by
dhishii »
Tue Mar 31, 2020 1:04 am
Hi,
I want to trigger the activation of a GameObject in the scene based on the players response. I was reading that you can trigger events, with...
2 Replies
495 Views
Last post by dhishii
Wed Apr 01, 2020 4:13 am
Question on Sequences
Replies: 5
by
JeffG »
Mon Mar 30, 2020 5:07 pm
How do I get a sequence to run after a response has been chosen?
What I am trying to do is:
For player when doing response..
Set camera to...
5 Replies
283 Views
Last post by Tony Li
Tue Mar 31, 2020 8:19 am
2 Replies
355 Views
Last post by Haytam95
Mon Mar 30, 2020 8:29 pm
Animated portraits
Replies: 3
by
ste »
Mon Mar 30, 2020 3:39 am
Sorry if this question has already been asked but... which is the easiest and fastest way to implement actor's animated portraits?
3 Replies
482 Views
Last post by Tony Li
Mon Mar 30, 2020 1:38 pm
Input drop during maximum controller axis
Replies: 3
by
rykaan »
Mon Mar 30, 2020 6:34 am
Hi Tony,
Do you know of any reason the Dialogue System wouldn't detect inputs while a controller axis is held at maximum? The Submit input won't...
3 Replies
237 Views
Last post by Tony Li
Mon Mar 30, 2020 1:37 pm
5 Replies
508 Views
Last post by Tony Li
Mon Mar 30, 2020 8:55 am
How To: Wait for Continue Button
by
Tony Li »
Sun Mar 29, 2020 8:38 am
By default, conversations advance automatically after a duration based on the subtitle's text length.
To require player input to advance each...
0 Replies
1126 Views
Last post by Tony Li
Sun Mar 29, 2020 8:38 am
I don't think I understand Custom savers
Replies: 6
by
rykaan »
Thu Mar 26, 2020 12:12 pm
Hi Tony,
Sorry to bother you again so soon but I'd been working through two issues concurrently and I've hit a dead end with this one too.
I've...
6 Replies
708 Views
Last post by Tony Li
Fri Mar 27, 2020 12:51 pm
11 Replies
3841 Views
Last post by ProvencalG
Fri Mar 27, 2020 11:44 am
3 Replies
288 Views
Last post by Tony Li
Thu Mar 26, 2020 2:12 pm
Awkward Pause Game Situation
Replies: 7
by
rykaan »
Tue Mar 24, 2020 11:44 am
Hello!,
I've run into an awkward situation regarding pausing my game during conversations.
I have a fairly standard conversation which I want to...
7 Replies
765 Views
Last post by Tony Li
Thu Mar 26, 2020 9:47 am
Preparing for Addressables
Replies: 6
by
VoodooDetective »
Tue Mar 10, 2020 9:22 pm
Hey I was just wondering the best way to prepare for addressables. I was contemplating having both asset bundles and addressables coexist until DSfU...
6 Replies
949 Views
Last post by Tony Li
Wed Mar 25, 2020 4:00 pm
3 Replies
490 Views
Last post by Tony Li
Wed Mar 25, 2020 8:39 am
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