Announcements, support questions, and discussion for the Dialogue System.
Pick up weapons quest
Replies: 1
by
Brijac »
Thu Jun 04, 2020 3:30 pm
Hello, I'm trying to make a pick up weapons quest where the Player would pick up Sword and Shield (using Invector) that would then attach to his...
1 Replies
382 Views
Last post by Tony Li
Thu Jun 04, 2020 4:10 pm
Play PC voice lines in response menu
Replies: 3
by
JaniElojoki »
Wed Jun 03, 2020 3:08 am
Hey, I'm looking for a way to play voice lines in the response menu before selecting a response. I've added a button under the Response Button...
3 Replies
332 Views
Last post by Tony Li
Thu Jun 04, 2020 8:32 am
5 Replies
855 Views
Last post by Tony Li
Thu Jun 04, 2020 8:32 am
3 Replies
271 Views
Last post by Tony Li
Wed Jun 03, 2020 10:39 pm
Sending message at end of animation
Replies: 3
by
dbclutis »
Wed Jun 03, 2020 3:54 pm
Hello!
I feel like this is a simple problem, but I seem to be missing something...
I'm trying to send a message at the end of my animation, but it...
3 Replies
331 Views
Last post by Tony Li
Wed Jun 03, 2020 8:59 pm
14 Replies
2873 Views
Last post by Tony Li
Wed Jun 03, 2020 11:06 am
LoadSceneAtSpawnPoint
Replies: 5
by
TangledRays »
Tue Jun 02, 2020 3:03 pm
Hi, I'm getting a load of errors meaning the playmaker actions aren't available, it could be something to do with the new input system as Corgi uses...
5 Replies
391 Views
Last post by Tony Li
Wed Jun 03, 2020 9:30 am
Selector Use Button and Rewired
Replies: 7
by
Soundmartell »
Sun May 31, 2020 10:01 pm
Hi,
The Selector Use Button (Action) doesnt work even when I have a custom controller and the Action Button in Rewired Input Manager and Project...
7 Replies
845 Views
Last post by Tony Li
Tue Jun 02, 2020 1:05 pm
Bubble Template Standard Bark UI
Replies: 4
by
Soundmartell »
Sun May 31, 2020 9:55 pm
Hello,
The Dialogue Actor Bark Ui (Bubble Template Standard Bark UI) doesn't face the camera in Android Device but in Unity Editor it does. I will...
4 Replies
457 Views
Last post by Soundmartell
Mon Jun 01, 2020 12:24 pm
Changing Language Mid-Conversation
by
Tony Li »
Mon Jun 01, 2020 8:16 am
A dev had a question about changing languages mid-conversation.
Changing languages mid-conversation will change the translation for subsequent...
0 Replies
764 Views
Last post by Tony Li
Mon Jun 01, 2020 8:16 am
Visual Novel Add On Issue
Replies: 24
by
AlexNerd »
Wed May 27, 2020 6:49 pm
Hi, I'm using the Visual Novel add on for the Dialogue System, and I'm having a problem. I was testing it but whenever I hit Start to start the game,...
24 Replies
2446 Views
Last post by Tony Li
Sun May 31, 2020 8:06 pm
5 Replies
657 Views
Last post by Tony Li
Fri May 29, 2020 3:48 pm
Setting Sprites for a Portrait Image
Replies: 1
by
AlexNerd »
Thu May 28, 2020 1:19 pm
Sorry for asking two questions in a row. Is there a sequencer or Lua command to have a Portrait Image display a certain sprite without going though...
1 Replies
302 Views
Last post by Tony Li
Thu May 28, 2020 1:35 pm
Getting Quest State
Replies: 1
by
Roen »
Thu May 28, 2020 1:57 am
Hey forum!
May I know if there's a way to get quest state via script instead of just on the dialogue trigger?
e.g. a gameobject will be...
1 Replies
295 Views
Last post by Tony Li
Thu May 28, 2020 8:07 am
AutoScroll with TMP
Replies: 5
by
alwaro »
Wed May 27, 2020 8:43 am
Hello,
i can't get autoscroll to work with TextMeshPro.
I build the scene as far as possible as suggested in this thread, except the part with the...
5 Replies
420 Views
Last post by Tony Li
Wed May 27, 2020 4:35 pm
Localization sheet export questions
Replies: 3
by
UrasawaX »
Wed May 27, 2020 6:09 am
Hello there,
I'm working on a text-heavy game that will have a lot of dialogue and will be translated into several languages. That's why I'm trying...
3 Replies
676 Views
Last post by Tony Li
Wed May 27, 2020 1:07 pm
Custom Sequence Commands
Replies: 2
by
rykaan »
Tue May 26, 2020 12:28 pm
Hi Tony,
I've starting working on getting the basis for cut scenes in my game and I'm playing around with Custom Sequence Commands. Enjoying the...
2 Replies
488 Views
Last post by rykaan
Wed May 27, 2020 5:14 am
1 Replies
215 Views
Last post by Tony Li
Tue May 26, 2020 5:09 pm
5 Replies
550 Views
Last post by Tony Li
Tue May 26, 2020 9:10 am
Player Movement in Unity Timeline
Replies: 3
by
nickjh82 »
Sun May 24, 2020 4:38 am
Hi,
Loving the system so far but I've hit a snag which is most likely an easy fix, yet can't find a solution for (or I've not searched well...
3 Replies
1282 Views
Last post by Tony Li
Sun May 24, 2020 10:54 am
Bubble button arrangement
Replies: 15
by
joeylu »
Wed May 20, 2020 1:33 pm
I have successfully setup the bubble dialogue and it works perfectly, tks to this great asset
One question, my bubble setup has total 3 custom...
15 Replies
2202 Views
Last post by Tony Li
Sat May 23, 2020 4:33 pm
Dialogue system in Dev logs?
Replies: 5
by
mrm1779 »
Mon May 18, 2020 12:48 am
Hey all,
I have a weird request. I'm curious how other developers use the Dialogue system in their games and I've been trying to find developers...
5 Replies
857 Views
Last post by Tony Li
Sat May 23, 2020 10:19 am
Sequencer shortcuts and markup tags
Replies: 3
by
diviocity »
Fri May 22, 2020 12:29 am
Hi Tony,
I was wondering if you could shed some light on what exactly occurs when playing a sequence which uses a shortcut, which itself contains...
3 Replies
486 Views
Last post by Tony Li
Sat May 23, 2020 8:05 am
1 Replies
511 Views
Last post by Tony Li
Fri May 22, 2020 4:31 pm
7 Replies
4154 Views
Last post by Tony Li
Fri May 22, 2020 2:37 pm
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