Announcements, support questions, and discussion for the Dialogue System.
Override UI only working once
Replies: 3
by
KingCeryn »
Sat Oct 03, 2020 9:44 pm
Hey so maybe I missed something somewhere, but I have a couple NPCs/Computer things that I would like to use a different UI prefab, and i have it...
3 Replies
483 Views
Last post by Tony Li
Mon Oct 05, 2020 9:25 am
24 Replies
2235 Views
Last post by Tony Li
Fri Oct 02, 2020 10:50 pm
Compiler errors after AC and DS upgrade
Replies: 7
by
Escara »
Fri Oct 02, 2020 3:58 am
Hi Tony.
I hope you're well and keeping safe.
I've upgraded to the latest versions of AC (1.72) and DS (today). My Unity version is: 2019.3.0f6 and...
7 Replies
1109 Views
Last post by Tony Li
Fri Oct 02, 2020 12:13 pm
1 Replies
85 Views
Last post by Tony Li
Thu Oct 01, 2020 9:50 pm
9 Replies
1121 Views
Last post by Tony Li
Wed Sep 30, 2020 2:56 pm
7 Replies
846 Views
Last post by Tony Li
Wed Sep 30, 2020 11:24 am
Dynamic Variable in LUA command question
Replies: 1
by
nathanj »
Tue Sep 29, 2020 6:03 pm
Hi Tony,
Hopefully this is an easy question.
With UCC PUN all player's are tagged Player by default so if I leave the LUA command for uccAddItem(...
1 Replies
252 Views
Last post by nathanj
Tue Sep 29, 2020 6:06 pm
2D-IK Protraits?
Replies: 1
by
SystemId »
Tue Sep 29, 2020 12:09 pm
This question maybe for people familiar with a Spine workflow:
I started using Unity's 2D IK to make animated portraits for my dialogue system.
I...
1 Replies
164 Views
Last post by Tony Li
Tue Sep 29, 2020 1:30 pm
7 Replies
661 Views
Last post by Tony Li
Tue Sep 29, 2020 11:39 am
1 Replies
212 Views
Last post by Tony Li
Mon Sep 28, 2020 9:13 pm
5 Replies
325 Views
Last post by Tony Li
Mon Sep 28, 2020 8:56 pm
5 Replies
336 Views
Last post by Tony Li
Mon Sep 28, 2020 8:50 pm
Overriding Dialogue Box name
Replies: 1
by
neohazardous »
Mon Sep 28, 2020 11:43 am
Hello! So Im using a GameObject Dialogue Spawn for all my dialogue to appear at. However, the conversation UI keeps using Dialogue Spawn as the...
1 Replies
125 Views
Last post by Tony Li
Mon Sep 28, 2020 1:30 pm
How to set a portrait at runtime?
Replies: 3
by
swampytable »
Sun Sep 27, 2020 7:50 pm
Hi,
I currently am in a position where I have several selectable characters at the start of my game, and of course each one has a different...
3 Replies
365 Views
Last post by Tony Li
Sun Sep 27, 2020 9:44 pm
6 Replies
754 Views
Last post by Tony Li
Sun Sep 27, 2020 10:18 am
1 Replies
183 Views
Last post by Tony Li
Sun Sep 27, 2020 9:13 am
"done" state not available as condition
Replies: 1
by
Ultroman »
Sun Sep 27, 2020 8:33 am
Hi.
I just noticed that I cannot use the done state as a quest state condition, despite it being a state that is available for quests to be in....
1 Replies
107 Views
Last post by Tony Li
Sun Sep 27, 2020 9:10 am
[SOLVED]Visual Studio issue
Replies: 11
by
dwmitch »
Mon Jul 27, 2020 3:15 am
When I import Dialogue System into my project it works out of the box with no errors. In Visual Studio (2017 Community if it's relevant) when I want...
11 Replies
1194 Views
Last post by Tony Li
Sat Sep 26, 2020 9:46 pm
Strange editor issue
Replies: 6
by
dancinggoat23 »
Fri Sep 25, 2020 9:40 pm
Hi
Has anyone seen the attached issue? I cannot see all the fields in several DS components in the inspector. The text is cut off, as you can see in...
6 Replies
800 Views
Last post by Tony Li
Sat Sep 26, 2020 8:59 pm
17 Replies
874 Views
Last post by Tony Li
Sat Sep 26, 2020 8:59 pm
1 Replies
219 Views
Last post by Tony Li
Sat Sep 26, 2020 11:25 am
5 Replies
552 Views
Last post by Tony Li
Sat Sep 26, 2020 9:14 am
SOLVED: Barks aren't working
Replies: 3
by
mrphilipjoel »
Fri Sep 25, 2020 8:34 pm
Greetings,
First time user of the Dialogue System.
All I want to do is display about four lines of dialogue in 4 different chat bubbles above an...
3 Replies
150 Views
Last post by Tony Li
Sat Sep 26, 2020 9:13 am
4 Replies
2830 Views
Last post by Tony Li
Fri Sep 25, 2020 6:32 pm
5 Replies
690 Views
Last post by Tony Li
Fri Sep 25, 2020 5:16 pm
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