Announcements, support questions, and discussion for the Dialogue System.
3 Replies
273 Views
Last post by Tony Li
Fri Oct 16, 2020 6:45 pm
SMS-like Dialogue functions
Replies: 6
by
orpheelyre »
Wed Oct 07, 2020 9:49 am
Hi Tony,
Thanks to the Dialogue System that I as a designer am able to start developing my own indie project :)
I am developing a system that...
6 Replies
1015 Views
Last post by Tony Li
Fri Oct 16, 2020 10:15 am
Create items via code.
Replies: 21
by
megadok »
Fri Sep 18, 2020 8:36 am
Hello again. I am trying to create items via script.
PixelCrushers.DialogueSystem.Item nuevo_item = new PixelCrushers.DialogueSystem.Item();...
21 Replies
1485 Views
Last post by Tony Li
Fri Oct 16, 2020 10:15 am
9 Replies
848 Views
Last post by Tony Li
Thu Oct 15, 2020 9:10 pm
3 Replies
252 Views
Last post by Tony Li
Thu Oct 15, 2020 8:30 pm
3 Replies
512 Views
Last post by Tony Li
Thu Oct 15, 2020 2:37 pm
1 Replies
212 Views
Last post by Tony Li
Wed Oct 14, 2020 10:38 pm
10 Replies
1313 Views
Last post by Tony Li
Wed Oct 14, 2020 8:13 pm
1 Replies
227 Views
Last post by Tony Li
Wed Oct 14, 2020 5:07 pm
Dialogue System 2.2.12 Released
Replies: 2
by
Tony Li »
Tue Oct 13, 2020 9:57 am
Version 2.2.12 of the Dialogue System for Unity is now available on the Asset Store .
In addition to several improvements and bug fixes, this...
2 Replies
304 Views
Last post by Tony Li
Tue Oct 13, 2020 1:38 pm
How to check if alert is shown?
Replies: 1
by
papapa909090 »
Tue Oct 13, 2020 9:07 am
Hello, I need to check if alert is shown not to overwrite its text, something like DialogueManager.isConversationActive for Alerts;
I found...
1 Replies
214 Views
Last post by Tony Li
Tue Oct 13, 2020 9:37 am
3 Replies
289 Views
Last post by Tony Li
Mon Oct 12, 2020 10:08 pm
Namespace Errors
Replies: 3
by
andreasr »
Mon Oct 12, 2020 8:03 pm
Hey Tony,
First off, thanks for the excellent asset. As a new coder it has been a blessing and easy to implement.
I was working on something...
3 Replies
204 Views
Last post by Tony Li
Mon Oct 12, 2020 10:08 pm
[SOLVED]NPC Shop UI
Replies: 6
by
mschoenhals »
Mon Oct 12, 2020 10:21 am
Hi,
I'd like to have the player approach a shop keeper NPC who will then ask if the player would like to see some items to buy. If the player says...
6 Replies
647 Views
Last post by Tony Li
Mon Oct 12, 2020 8:27 pm
3 Replies
492 Views
Last post by Tony Li
Mon Oct 12, 2020 8:27 pm
Variable Reading as 'nil'
Replies: 4
by
AlexNerd »
Sun Oct 11, 2020 8:38 pm
I'm trying to have a variable that decrements by one when a player clicks on certain objects. However, the triggers weren't working so I put a print...
4 Replies
440 Views
Last post by AlexNerd
Mon Oct 12, 2020 4:41 pm
Addressables during save/load?
Replies: 7
by
timbecile »
Sun Oct 11, 2020 6:23 pm
Hi Tony,
I've moved my levels into addressables and wondered if your save/load system inside the Dialogue system has any support for that?
If so,...
7 Replies
801 Views
Last post by Tony Li
Mon Oct 12, 2020 3:57 pm
Using LookAnimator sequence command
Replies: 1
by
fkkcloud »
Mon Oct 12, 2020 2:04 pm
Hi,
I have questions on using LookAnimator.
I have actors setup like below including the player as well.
Root GameObject has Dialogue Actor...
1 Replies
205 Views
Last post by Tony Li
Mon Oct 12, 2020 3:38 pm
EndConversation with continue button?
Replies: 4
by
fkkcloud »
Mon Oct 12, 2020 3:48 am
Hi,
I have a conversation end with conversant (not player) actor.
The conversation just ends right once all the sequence runs out but I want to wait...
4 Replies
579 Views
Last post by Tony Li
Mon Oct 12, 2020 3:29 pm
3 Replies
456 Views
Last post by Tony Li
Mon Oct 12, 2020 3:04 pm
6 Replies
773 Views
Last post by Tony Li
Mon Oct 12, 2020 3:03 pm
17 Replies
670 Views
Last post by Tony Li
Mon Oct 12, 2020 9:42 am
Hiding Proximity text completely
Replies: 1
by
fkkcloud »
Sun Oct 11, 2020 11:06 pm
Hi,
I am using my own notification for OnSelect and OnDeselect for the proximity.
I want to hide the green default text of proximity completely, how...
1 Replies
175 Views
Last post by Tony Li
Mon Oct 12, 2020 9:28 am
Player Portrait Flicker
Replies: 5
by
cptscrimshaw »
Sun Oct 11, 2020 2:38 pm
Hi Tony,
I'm tweaking some final little bits of the dialogue panel (using Runic) and I'm trying to nail down why a little bit of a flicker is...
5 Replies
448 Views
Last post by Tony Li
Sun Oct 11, 2020 10:03 pm
Mobile UI
Replies: 5
by
Mahaut »
Sat Oct 10, 2020 1:55 pm
Hello,
I am sorry if this question has already been asked.
I saw a topic which looks like mine, unfortunately it is not exactly about what I'm...
5 Replies
270 Views
Last post by Tony Li
Sun Oct 11, 2020 3:12 pm
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