Announcements, support questions, and discussion for the Dialogue System.
0 Replies
510 Views
Last post by Tony Li
Sat Nov 21, 2020 4:05 pm
3 Replies
258 Views
Last post by Tony Li
Sat Nov 21, 2020 3:42 pm
Public source control?
Replies: 3
by
Seidr_Skald »
Sat Nov 21, 2020 7:39 am
Hi everyone. I wanted to check in and see what the stance is on using this Dialogue System For Unity for a project that is using a public github. Is...
3 Replies
150 Views
Last post by Tony Li
Sat Nov 21, 2020 1:13 pm
Using Text Mesh Pro Input Field?
Replies: 3
by
WeakInteractive »
Fri Nov 20, 2020 4:31 pm
Hello, I've been scratching my head over this for a while and figured I should just ask.
I've been trying to get the Input Field for the Basic...
3 Replies
2657 Views
Last post by Tony Li
Sat Nov 21, 2020 9:26 am
Invector save support.
Replies: 1
by
maximuz24 »
Sat Nov 21, 2020 5:27 am
Hope its not related to your asset but maybe you can help. i am using invector shooter template and dialogue system is it possible to select a weapon...
1 Replies
298 Views
Last post by Tony Li
Sat Nov 21, 2020 9:22 am
2 Replies
179 Views
Last post by ThierryS
Fri Nov 20, 2020 10:56 am
Fade out old dialogue
Replies: 6
by
boz »
Wed Oct 28, 2020 1:51 pm
Is there a built in function to maybe lower the transparency on previous text?
For example, in the WRPG template, the text stays and you can scroll...
6 Replies
427 Views
Last post by Tony Li
Fri Nov 20, 2020 8:37 am
3 Replies
409 Views
Last post by Tony Li
Fri Nov 20, 2020 7:41 am
3 Replies
226 Views
Last post by Tony Li
Thu Nov 19, 2020 9:00 pm
Quest WIndow Scene Events
Replies: 1
by
Jon »
Thu Nov 19, 2020 3:37 pm
Me again! I am looking to hide some aspects of the UI when the Quest Log Window opens. I didn't see anything already in the script to add a scene...
1 Replies
227 Views
Last post by Tony Li
Thu Nov 19, 2020 3:52 pm
2 Replies
190 Views
Last post by VoodooDetective
Thu Nov 19, 2020 3:22 pm
Script with if/then exception
Replies: 3
by
Deadcow »
Wed Nov 18, 2020 1:44 pm
We tried to make script in dialogue a bit more complex (and we don't have any lua experience) and got this error:
Dialogue System: Lua code 'if...
3 Replies
332 Views
Last post by Tony Li
Thu Nov 19, 2020 10:04 am
4 Replies
193 Views
Last post by Tony Li
Thu Nov 19, 2020 8:08 am
3 Replies
413 Views
Last post by Tony Li
Wed Nov 18, 2020 7:38 pm
3 Replies
187 Views
Last post by Tony Li
Wed Nov 18, 2020 7:32 pm
11 Replies
973 Views
Last post by Tony Li
Wed Nov 18, 2020 1:07 pm
16 Replies
4624 Views
Last post by Tony Li
Tue Nov 17, 2020 7:44 pm
3 Replies
262 Views
Last post by Tony Li
Tue Nov 17, 2020 7:26 pm
3 Replies
355 Views
Last post by Tony Li
Tue Nov 17, 2020 1:30 pm
3 Replies
291 Views
Last post by Tony Li
Tue Nov 17, 2020 9:23 am
3 Replies
291 Views
Last post by Tony Li
Mon Nov 16, 2020 8:48 pm
UIS Integration - OpenShop()
Replies: 8
by
polonel »
Thu Nov 12, 2020 8:40 pm
Hello,
When using the OpenShop() Seq command, with the Converse ability Detach Camera option enabled. Console logs frame by frame errors of the...
8 Replies
455 Views
Last post by Tony Li
Mon Nov 16, 2020 8:41 pm
1 Replies
96 Views
Last post by Tony Li
Sun Nov 15, 2020 10:33 pm
0 Replies
1285 Views
Last post by Tony Li
Sun Nov 15, 2020 10:30 pm
7 Replies
1005 Views
Last post by Tony Li
Sun Nov 15, 2020 6:55 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum