Announcements, support questions, and discussion for the Dialogue System.
1 Replies
107 Views
Last post by Tony Li
Mon Sep 02, 2024 7:49 am
3 Replies
166 Views
Last post by Tony Li
Mon Sep 02, 2024 7:45 am
6 Replies
254 Views
Last post by Tony Li
Sun Sep 01, 2024 8:58 pm
1 Replies
151 Views
Last post by Tony Li
Fri Aug 30, 2024 3:01 pm
Continue Button Stopped working
Replies: 7
by
mudukke »
Tue Aug 27, 2024 5:52 am
In the dialogue manager, I have set the continue button as always however when I play the continue button appears but when I click the button nothing...
7 Replies
537 Views
Last post by Tony Li
Fri Aug 30, 2024 7:48 am
Conversations overlapping Timelines
Replies: 15
by
mudukke »
Tue Jul 23, 2024 8:03 am
I am using timelines that happen consecutively after each other. I am having issues with the dialogue overlaps in the next timeline I have tried to...
15 Replies
2574 Views
Last post by mudukke
Fri Aug 30, 2024 4:21 am
1 Replies
330 Views
Last post by Tony Li
Thu Aug 29, 2024 9:01 am
1 Replies
162 Views
Last post by Tony Li
Thu Aug 29, 2024 8:52 am
4 Replies
633 Views
Last post by Tony Li
Wed Aug 28, 2024 9:18 pm
3 Replies
322 Views
Last post by Tony Li
Wed Aug 28, 2024 3:49 pm
10 Replies
661 Views
Last post by Tony Li
Mon Aug 26, 2024 12:03 pm
1 Replies
197 Views
Last post by Tony Li
Mon Aug 26, 2024 8:16 am
Save Sytem spawnpoint issue
Replies: 5
by
jons@huesgfx.com »
Thu Aug 11, 2022 5:37 pm
Greetings.
I am using dialogue system and am currently setting up the save system on the following config:
unity 2020 LTS
build for android
VRIF...
5 Replies
825 Views
Last post by Tony Li
Sun Aug 25, 2024 7:21 pm
5 Replies
713 Views
Last post by Tony Li
Fri Aug 23, 2024 7:16 pm
Demo scene player voice lines
Replies: 6
by
CheeseY »
Fri Aug 23, 2024 10:01 am
Hi Tony,
this is probably weird/quite specific...
But i got lazy and copied the dialogue manager from the demo scene i think, and wanted to use it...
6 Replies
553 Views
Last post by Tony Li
Fri Aug 23, 2024 3:13 pm
Save system only for quests (Main state)
Replies: 1
by
flyingv »
Fri Aug 23, 2024 7:59 am
Hi!
I want to use SaveSystem, there is so much functionality to save positions and states. I'm interested only in save and load quest main state....
1 Replies
305 Views
Last post by Tony Li
Fri Aug 23, 2024 8:20 am
Briefly Hide Quest Log Details
Replies: 3
by
BWLGeorge »
Thu Aug 22, 2024 6:36 pm
Howdy, been working on my Quest Log a bunch in my pixel art game and what I've done is designed a book that flips pages when switching between the...
3 Replies
504 Views
Last post by Tony Li
Fri Aug 23, 2024 7:43 am
6 Replies
789 Views
Last post by Tony Li
Thu Aug 22, 2024 8:13 am
3 Replies
542 Views
Last post by Tony Li
Wed Aug 21, 2024 9:22 am
4 Replies
702 Views
Last post by LostTrainDude
Wed Aug 21, 2024 8:47 am
16 Replies
2091 Views
Last post by Tony Li
Tue Aug 20, 2024 4:08 pm
1 Replies
483 Views
Last post by Tony Li
Tue Aug 20, 2024 9:22 am
9 Replies
1266 Views
Last post by Tony Li
Tue Aug 20, 2024 8:40 am
PLAY TWO AUDIO FILES AT ONCE!
Replies: 1
by
alexprenzlersound »
Tue Aug 20, 2024 4:33 am
Hi there!
We're using Pixel Crushers to implement audio to Dialogue nodes through 'Conversations' branches, calling the SFX by dropping them into...
1 Replies
449 Views
Last post by Tony Li
Tue Aug 20, 2024 8:23 am
Multiple Conversations get mixed
Replies: 15
by
Yubaba »
Sun Jul 14, 2024 10:07 pm
Hi Tony,
I'm trying to have conversations that can run in the background uninterrupted and separate to actual dialogue (it's a TV, usually)...
15 Replies
1752 Views
Last post by Tony Li
Tue Aug 20, 2024 8:10 am
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