Announcements, support questions, and discussion for the Dialogue System.
1 Replies
264 Views
Last post by Tony Li
Sat Jan 08, 2022 8:25 am
Hide NPC panel during PC response
Replies: 3
by
mikeasci »
Fri Jan 07, 2022 5:45 pm
I am trying to hide the NPC panel when the PC response options show up on screen. I can't seem to find a setting that does it. Is this something I...
3 Replies
282 Views
Last post by Tony Li
Fri Jan 07, 2022 8:58 pm
5 Replies
404 Views
Last post by Tony Li
Fri Jan 07, 2022 7:00 pm
15 Replies
1469 Views
Last post by UnPixTheCat
Thu Jan 06, 2022 5:09 pm
Use keyboard to navigate conversation
Replies: 7
by
iloveloon »
Wed Jan 05, 2022 2:54 pm
Hi, I want to use keyboard button such as Up, down, spacebar to navigate the conversation without using mouse.
Currently the keyboard is detected...
7 Replies
393 Views
Last post by Tony Li
Thu Jan 06, 2022 2:28 pm
PC NPC Subtitle Panel Focus question
Replies: 8
by
GreenConure »
Tue Jan 04, 2022 12:41 pm
Hello!
Hope you had a wonderful holiday!
I'm running into this issue where some parts of a conversation has subtitle 1 and 0 focusing at the same...
8 Replies
702 Views
Last post by Tony Li
Thu Jan 06, 2022 1:11 pm
Custom Condition Control and Timeline
Replies: 9
by
Loremu »
Wed Dec 29, 2021 11:39 am
Dear Pixel Crushers Team,
I hope you can help me with an issue I faced using the StartConversationClip in Unity's Timeline in combination with...
9 Replies
917 Views
Last post by Tony Li
Thu Jan 06, 2022 1:10 pm
FMOD Sequencer Command
Replies: 1
by
Tony Li »
Wed Nov 04, 2020 9:34 am
Discord user Nemesis Warlock shared a sequencer event FMODAudioEvent( uri ) to play one-shot FMOD audio:
SequencerCommandFMODAudioEvent.cs
using...
1 Replies
1352 Views
Last post by Tony Li
Wed Jan 05, 2022 4:40 pm
1 Replies
437 Views
Last post by Tony Li
Wed Jan 05, 2022 4:31 pm
1 Replies
247 Views
Last post by Tony Li
Wed Jan 05, 2022 9:08 am
Variables Not Reset Properly
Replies: 1
by
HunterTom »
Wed Jan 05, 2022 2:55 am
Hi,
I am using SaveSystem.RestartGame( PrototypeEntry ); to restart the game.
However, the variables in the dialogue database are not being reset...
1 Replies
224 Views
Last post by Tony Li
Wed Jan 05, 2022 8:42 am
3 Replies
542 Views
Last post by Tony Li
Tue Jan 04, 2022 10:28 pm
0 Replies
4066 Views
Last post by Tony Li
Tue Jan 04, 2022 8:21 pm
5 Replies
434 Views
Last post by marthmarth
Tue Jan 04, 2022 5:04 pm
Set Display Name not working
Replies: 1
by
HunterTom »
Tue Jan 04, 2022 3:34 am
Hi,
I am using the dropdown list in the node script to set actor display names. (They are non alphabet characters.)
When I set the dropdown to be...
1 Replies
228 Views
Last post by Tony Li
Tue Jan 04, 2022 8:37 am
6 Replies
684 Views
Last post by Tony Li
Tue Jan 04, 2022 8:13 am
1 Replies
211 Views
Last post by Tony Li
Mon Jan 03, 2022 6:11 pm
1 Replies
124 Views
Last post by Tony Li
Mon Jan 03, 2022 5:49 pm
9 Replies
831 Views
Last post by Tony Li
Mon Jan 03, 2022 4:07 pm
Procedural quests generation
Replies: 3
by
Sam3DX »
Sat Jan 01, 2022 8:31 am
Happy New Year, folks! 🎉
I want to build all the game dialogue/quest mechanics around the versatile handcrafted dialogue trees so I probably would...
3 Replies
186 Views
Last post by Tony Li
Sat Jan 01, 2022 9:09 pm
1 Replies
171 Views
Last post by Tony Li
Sat Jan 01, 2022 9:38 am
1 Replies
150 Views
Last post by Tony Li
Fri Dec 31, 2021 8:56 pm
Stacking Sequencing Commands
Replies: 3
by
marthmarth »
Sun Dec 26, 2021 10:15 pm
I have a Conversation where I use setPortrait(Actor, pic=#) to make Actors disappear or reappear during the conversation. (Making the # portrait into...
3 Replies
236 Views
Last post by Tony Li
Fri Dec 31, 2021 2:36 pm
1 Replies
123 Views
Last post by Tony Li
Fri Dec 31, 2021 9:03 am
7 Replies
354 Views
Last post by Tony Li
Fri Dec 31, 2021 9:01 am
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