Announcements, support questions, and discussion for the Dialogue System.
Force conversation "pause state"?
Replies: 2
by
mroshaw »
Sat Apr 23, 2022 11:54 am
Hello again!
I'm having a bit of trouble with an asset, Pro Radar Builder , that I use for a minimap in my game. I'm also using Invector Shooter...
2 Replies
455 Views
Last post by Tony Li
Sat Apr 23, 2022 2:23 pm
No text after switching to Text Mesh Pro
Replies: 5
by
Fullen »
Fri Apr 22, 2022 12:55 am
Hey!
I just wanted to change my subtitle text to TMP so following the documentation I enabled the setting in the welcome window and then re-imported...
5 Replies
1719 Views
Last post by Tony Li
Sat Apr 23, 2022 8:37 am
0 Replies
4587 Views
Last post by Tony Li
Sat Apr 23, 2022 8:37 am
Question about GetParameter.
Replies: 3
by
mac »
Fri Apr 22, 2022 2:09 am
Hello Tony, so I'm trying to make a custom sequencer command to change my dialogue background Image, thats the script:
using UnityEngine;
using...
3 Replies
671 Views
Last post by Tony Li
Fri Apr 22, 2022 10:17 pm
Wonder and Awe
Replies: 1
by
JOstrum »
Fri Apr 22, 2022 4:14 pm
Hello to the Pixel Crushers team!
My name is Justin and I am currently graduating from a college Game Design program in Canada. For our program we...
1 Replies
298 Views
Last post by Tony Li
Fri Apr 22, 2022 9:31 pm
MoveTo without rotation?
Replies: 1
by
moodyloo »
Fri Apr 22, 2022 3:25 pm
Hi,
I want to use MoveTo() to move a character from one place to another after a dialogue without it rotating, is it possible?
1 Replies
287 Views
Last post by moodyloo
Fri Apr 22, 2022 4:26 pm
Dynamic "Player" actor name
Replies: 4
by
mroshaw »
Fri Apr 22, 2022 7:15 am
Hi again!
In my game, the player is able to select from male and female characters. The player controller is spawned when the scene loads, from one...
4 Replies
542 Views
Last post by Tony Li
Fri Apr 22, 2022 9:31 am
3 Replies
613 Views
Last post by Tony Li
Fri Apr 22, 2022 9:31 am
Player Response documentation / tutorial
Replies: 4
by
mroshaw »
Thu Apr 21, 2022 3:46 pm
Hi Tony! I was wondering if there's a tutorial or some documentation that explains how to use player responses in the Dialog System? I was just...
4 Replies
547 Views
Last post by Tony Li
Fri Apr 22, 2022 7:12 am
3 Replies
277 Views
Last post by Tony Li
Thu Apr 21, 2022 3:40 pm
1 Replies
422 Views
Last post by Tony Li
Wed Apr 20, 2022 4:06 pm
StandardUIResponseButton with textmeshpro
Replies: 3
by
joeylu »
Wed Apr 20, 2022 9:50 am
Hi Tony, In your template, a StandardUIResponseButton uses Unity Button/Text UI to display text, it working perfectly
However, if I remove the text...
3 Replies
649 Views
Last post by Tony Li
Wed Apr 20, 2022 11:03 am
Using Runic Alert Panel as Selector Panel
Replies: 3
by
Fullen »
Wed Apr 20, 2022 1:46 am
Hello!
I'm very sorry about the question I'm about to make, but I just got the dialogue system and I'm thinking about using the Runic UI preset. The...
3 Replies
352 Views
Last post by Tony Li
Wed Apr 20, 2022 10:42 am
12 Replies
1146 Views
Last post by Tony Li
Wed Apr 20, 2022 7:26 am
Bool checks from scripts.
Replies: 1
by
erorc78 »
Tue Apr 19, 2022 7:00 pm
I want different conversations to trigger based on the time of day. I have very simple bool checks set up in my time manager class and was wondering...
1 Replies
207 Views
Last post by Tony Li
Tue Apr 19, 2022 10:17 pm
Quest Enums
Replies: 3
by
creativestorm »
Tue Apr 19, 2022 3:36 pm
Hi Tony,
I located a thread where you added the ability to add the questName enum dropdowns to other scripts in a project:
public string...
3 Replies
263 Views
Last post by Tony Li
Tue Apr 19, 2022 4:51 pm
1 Replies
213 Views
Last post by Tony Li
Tue Apr 19, 2022 3:05 pm
Relationship
Replies: 1
by
keabanning »
Tue Apr 19, 2022 12:32 pm
Hi,
I'm trying to prototype some sort of relationship mechanics from harvestmoon/persona. Give items to Npc, then increase relationship with said...
1 Replies
269 Views
Last post by Tony Li
Tue Apr 19, 2022 1:40 pm
7 Replies
649 Views
Last post by Tony Li
Mon Apr 18, 2022 9:06 pm
3 Replies
476 Views
Last post by Tony Li
Mon Apr 18, 2022 2:39 pm
Pause/Wait timer for animations.
Replies: 5
by
Fearinhell »
Wed Apr 13, 2022 3:26 pm
I have tied a yes response in my dialogue to an animation. I was wanting to either wait til the animation is finished OR just have a timer that is...
5 Replies
1264 Views
Last post by Tony Li
Sat Apr 16, 2022 7:00 pm
3 Replies
402 Views
Last post by Tony Li
Sat Apr 16, 2022 8:31 am
3 Replies
476 Views
Last post by Tony Li
Fri Apr 15, 2022 9:59 pm
3 Replies
503 Views
Last post by Tony Li
Fri Apr 15, 2022 9:23 pm
3 Replies
688 Views
Last post by Tony Li
Fri Apr 15, 2022 8:02 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum