Announcements, support questions, and discussion for the Dialogue System.
Proximity Selector Priority (UI)
Replies: 5
by
cptscrimshaw »
Tue Sep 20, 2022 12:22 am
Hi Tony,
I have a subclass of ProximitySelector that accounts for priority when choosing which usable to use when you hit the button, but I'm having...
5 Replies
385 Views
Last post by Tony Li
Tue Sep 20, 2022 9:14 pm
0 Replies
3602 Views
Last post by Tony Li
Tue Sep 20, 2022 8:48 pm
4 Replies
252 Views
Last post by Tony Li
Mon Sep 19, 2022 3:58 pm
Bark system UI
Replies: 9
by
Ekta Bhutwala »
Tue Sep 13, 2022 6:19 am
Hii
i have attached images below:
as you can see when we hover mouse over different types of object we can see icon and name of the character with...
9 Replies
407 Views
Last post by Tony Li
Mon Sep 19, 2022 8:42 am
1 Replies
151 Views
Last post by Tony Li
Sun Sep 18, 2022 1:38 pm
How to link Google Excel Sheet
Replies: 5
by
SBSun »
Fri Sep 16, 2022 1:04 am
As in the picture, String Data is written in Key, Value format.
In Dialogue Database -> Conversations , is it possible to generate the sheet data by...
5 Replies
401 Views
Last post by Tony Li
Sat Sep 17, 2022 2:49 pm
3 Replies
274 Views
Last post by Tony Li
Fri Sep 16, 2022 3:42 pm
5 Replies
298 Views
Last post by Tony Li
Fri Sep 16, 2022 1:22 pm
player skips dialogue unintentioanally
Replies: 16
by
fkkcloud »
Fri Mar 04, 2022 1:12 am
Hello,
I am doing an extensive playtesting sessions of my game and a lot of feedback included below.
I skipped a text box without wanting to do so...
16 Replies
1680 Views
Last post by Tony Li
Thu Sep 15, 2022 10:12 pm
Simple gifting based on items?
Replies: 11
by
CheeseY »
Fri Sep 09, 2022 12:52 pm
Hi there other Tony,
So.. i have a question, i hope this is not too complicated / crazy.
I'd like to have the player be able to choose from items...
11 Replies
980 Views
Last post by Tony Li
Thu Sep 15, 2022 10:04 pm
Override Default Canvas for Dialogue UI
Replies: 5
by
Senua »
Thu Sep 15, 2022 11:12 am
Hello, hoping someone might be able to point me in the right direction:
I have 2 npcs that each have their dialogue canvas in world space next to...
5 Replies
645 Views
Last post by Tony Li
Thu Sep 15, 2022 5:28 pm
Ink VariablesState reset on load.
Replies: 1
by
libdudeak »
Thu Sep 15, 2022 1:42 pm
Hi,
I'm using the Dialogue System with the Ink Integration. I've been able to get it to save and reload at the correct place in teh story but for...
1 Replies
146 Views
Last post by Tony Li
Thu Sep 15, 2022 1:49 pm
3 Replies
405 Views
Last post by Tony Li
Thu Sep 15, 2022 9:20 am
3 Replies
348 Views
Last post by Tony Li
Wed Sep 14, 2022 5:36 pm
LinkTo missing after Merging Databases
Replies: 9
by
TomGTD »
Wed Sep 07, 2022 4:11 am
Hi!
Apologizes in advance for quite a few, and jumbled, questions.
My team and I are using Pixel Crushers Dialogue System for our upcoming title....
9 Replies
451 Views
Last post by Tony Li
Wed Sep 14, 2022 11:08 am
Keeping track off bools
Replies: 7
by
Aldurroth »
Thu Sep 08, 2022 4:21 pm
Hello! I have this grass object thing that has a isCut bool that I would like to keep track of between scenes. There will be many instances of this...
7 Replies
682 Views
Last post by Tony Li
Wed Sep 14, 2022 8:44 am
11 Replies
1661 Views
Last post by Tony Li
Tue Sep 13, 2022 9:31 pm
4 Replies
241 Views
Last post by Tony Li
Tue Sep 13, 2022 8:10 am
3 Replies
246 Views
Last post by Tony Li
Mon Sep 12, 2022 2:06 pm
Input Device Manager script makes bug
Replies: 1
by
qest43 »
Sun Sep 11, 2022 12:44 pm
Hello, so I tried to figure it out what makes bug in my game and I finally found a reason. I have main menu with a few buttons, I use only keyboard...
1 Replies
188 Views
Last post by Tony Li
Sun Sep 11, 2022 1:47 pm
Ink LISTs
Replies: 2
by
dnr »
Fri Sep 09, 2022 8:22 pm
I understand that LISTs are a relatively new feature of Ink. Is there a way to get/set LIST variables using the current API?
When trying to set a...
2 Replies
183 Views
Last post by dnr
Sat Sep 10, 2022 2:43 pm
TextMeshPro x Emphasis Tags
Replies: 1
by
Screenhog »
Fri Sep 09, 2022 8:18 pm
I've been trying to add emphasis tags to my game, but they aren't working for me in TextMeshPro textboxes. Any idea why this might be?
1 Replies
125 Views
Last post by Tony Li
Fri Sep 09, 2022 9:19 pm
Individual Reputation
Replies: 5
by
timbecile »
Fri Sep 09, 2022 1:00 pm
Hey Tony,
I'm trying to implement a reputation score that's individualized per NPC, but I'm not sure exactly how to have Dialogue Manager check for...
5 Replies
596 Views
Last post by Tony Li
Fri Sep 09, 2022 9:18 pm
Selector And Usable
Replies: 4
by
SBSun »
Thu Sep 08, 2022 10:39 pm
I recently purchased an asset and had a question, so I wrote a post.
I wonder if it is right to add a Selector and Usable to each NPC if it is...
4 Replies
253 Views
Last post by Tony Li
Fri Sep 09, 2022 9:16 pm
Scene portal
Replies: 1
by
qest43 »
Fri Sep 09, 2022 3:31 pm
I have some questions, project is in 2D:
1. When I use scene portal and player is transited to another scene, he is basically reloaded and his...
1 Replies
207 Views
Last post by Tony Li
Fri Sep 09, 2022 4:47 pm
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