Announcements, support questions, and discussion for the Dialogue System.
Fade old subtitiles
Replies: 1
by
Volandpro »
Fri Feb 17, 2023 4:13 pm
Hello!
I am using TemplatedConversationLogUI from your example of how to do scrollable dialog UI in order to scroll through old messages. Is it...
1 Replies
88 Views
Last post by Tony Li
Fri Feb 17, 2023 5:24 pm
1 Replies
161 Views
Last post by Tony Li
Fri Feb 17, 2023 10:06 am
2 Replies
182 Views
Last post by Tony Li
Fri Feb 17, 2023 9:52 am
1 Replies
154 Views
Last post by Tony Li
Fri Feb 17, 2023 9:49 am
organizing the order of the dialogues
Replies: 3
by
fkkcloud »
Thu Feb 16, 2023 4:18 am
Hi,
I started creating dialogues like
Ch01/Intro01/Scn1
Ch01/Intro01/Scn2
Ch02/Intro01/Scn1
... (so on)
However, as the story changes, I had to add...
3 Replies
297 Views
Last post by fkkcloud
Thu Feb 16, 2023 9:01 pm
2 Replies
104 Views
Last post by laurelhach
Thu Feb 16, 2023 5:15 pm
4 Replies
250 Views
Last post by Tony Li
Thu Feb 16, 2023 1:58 pm
Keyboard Shortcuts for Text Markups?
Replies: 3
by
annathehank »
Wed Feb 15, 2023 11:12 am
Hi there! Hope all is going well.
I was just wondering if there are any built-in or ways to create keyboard short cuts for commonly used text...
3 Replies
308 Views
Last post by Tony Li
Wed Feb 15, 2023 5:07 pm
Player Name Input Field issues
Replies: 5
by
katubug »
Mon Feb 06, 2023 4:46 pm
Hi! I have a few issues with some dialogue I'm working on. I want the player to input their player name, and then display the name to confirm it. I...
5 Replies
293 Views
Last post by Tony Li
Wed Feb 15, 2023 1:29 pm
Automatic bark conversations
Replies: 11
by
kimosabe »
Tue Feb 14, 2023 10:15 am
Hi,
I'm trying to accomplish 2 NPCs having an automatic conversation using bark UI. (The game also includes conversations using a dedicated dialogue...
11 Replies
486 Views
Last post by Tony Li
Tue Feb 14, 2023 8:17 pm
9 Replies
302 Views
Last post by Tony Li
Tue Feb 14, 2023 6:44 pm
Template question
Replies: 1
by
SealDev »
Tue Feb 14, 2023 1:34 pm
1. Is it safe to delete the Dialogue Text field from the Dialogue Entries template? (if I have existing dialogue)
Can I make it disappear from the...
1 Replies
175 Views
Last post by Tony Li
Tue Feb 14, 2023 3:39 pm
Assign TextMeshProUGUI to Alert Text
Replies: 4
by
Tony Li »
Mon Feb 13, 2023 12:06 pm
This thread is for a support question about assigning a TextMesh Pro element to a dialogue UI's Alert Text field.
First enable TextMesh Pro support...
4 Replies
595 Views
Last post by Tony Li
Mon Feb 13, 2023 3:10 pm
5 Replies
201 Views
Last post by Tony Li
Mon Feb 13, 2023 1:59 pm
3 Replies
325 Views
Last post by Tony Li
Mon Feb 13, 2023 11:50 am
3 Replies
160 Views
Last post by Tony Li
Sun Feb 12, 2023 4:41 pm
1 Replies
193 Views
Last post by Tony Li
Sun Feb 12, 2023 4:29 pm
Add Item via script
Replies: 5
by
will_888 »
Sat Oct 15, 2022 3:12 pm
Hello!
I'm creating a Battle System with a character, and I would like to have this interact with the Dialogue System.
At the end of the Battle, I...
5 Replies
737 Views
Last post by Tony Li
Sun Feb 12, 2023 1:09 pm
Show items count in quest log
Replies: 3
by
Volandpro »
Sat Feb 11, 2023 2:31 pm
Hello!
Is it possible to show count of quest items I have in the quest log? I am using my own inventory system. For example, I need to find 5...
3 Replies
160 Views
Last post by Tony Li
Sun Feb 12, 2023 10:01 am
OnConversationLine passing empty subtitles
Replies: 5
by
ilgob »
Wed Feb 08, 2023 3:47 am
I'm having an issue where OnConversationLine is passing subtitles with no text. Oddly enough, OnConversationLineEnd passes an empty subtitle as well,...
5 Replies
184 Views
Last post by Tony Li
Sun Feb 12, 2023 10:01 am
8 Replies
564 Views
Last post by Tony Li
Sat Feb 11, 2023 9:12 pm
Response saved as dialogue entry
Replies: 3
by
bocdagla »
Sat Feb 11, 2023 1:47 pm
I would like to save the response into the dialogue entries so it shows what the player has been choosing.
I have the Accumulate Text checkbox...
3 Replies
169 Views
Last post by Tony Li
Sat Feb 11, 2023 9:07 pm
3 Replies
134 Views
Last post by Tony Li
Sat Feb 11, 2023 9:00 pm
Show pop up ui above NPC
Replies: 5
by
Volandpro »
Sat Feb 11, 2023 10:55 am
Hello!
Is it possbile to show pop up UI (for example Press E ) above NPC when player enters his trigger and hide it when player leaves it's trigger?
5 Replies
231 Views
Last post by Tony Li
Sat Feb 11, 2023 2:20 pm
3 Replies
178 Views
Last post by Tony Li
Fri Feb 10, 2023 11:17 am
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