Announcements, support questions, and discussion for the Dialogue System.
How AudioWait -> Delay??
Replies: 5
by
qordud55 »
Tue Mar 07, 2023 5:57 am
I want to add a delay after the entire AudioWait
The method I thought of is the same as the picture.
Is there a way?
The entrytag for AudioWait is...
5 Replies
248 Views
Last post by Tony Li
Wed Mar 08, 2023 7:24 am
1 Replies
103 Views
Last post by Tony Li
Tue Mar 07, 2023 7:09 pm
Animator Savers
Replies: 5
by
younglion27 »
Tue Mar 07, 2023 3:21 pm
Hi all,
I don't know what I'm doing wrong but I am having no luck with the animator saver component. It appears as if it has no function because I...
5 Replies
156 Views
Last post by Tony Li
Tue Mar 07, 2023 7:02 pm
Add a field to a Dialogue Entry
Replies: 7
by
Kit »
Tue Feb 28, 2023 11:10 am
Hi!
I'm trying to add a field to the Dialogue Entry. I somehow need a way to add a field that consists of a list (or an array), so that I can have a...
7 Replies
318 Views
Last post by Tony Li
Tue Mar 07, 2023 8:43 am
Keep Spawned Objects active between Scenes
Replies: 1
by
Kylter »
Mon Mar 06, 2023 6:38 pm
Hi Guys,
im new to the Dialogue System and trying to build my first Quest thanks to the Tutorials, it's mostly working. My Problem is that I spawn 4...
1 Replies
94 Views
Last post by Tony Li
Mon Mar 06, 2023 9:03 pm
Issues with SetDialoguePanel
Replies: 5
by
7ports »
Fri Feb 24, 2023 3:14 pm
Hey Forum,
I'm trying to use the sequencer command SetDialoguePanel(false, immediate); to hide the dialogue UI for a couple seconds before a...
5 Replies
278 Views
Last post by Tony Li
Mon Mar 06, 2023 5:40 pm
Skip to next line without delay
Replies: 2
by
tomraegan »
Mon Mar 06, 2023 2:47 pm
Hi Tony,
I use this script, which is working well. Its purpose is to not show the player typewriter effect.
using UnityEngine;
using...
2 Replies
156 Views
Last post by tomraegan
Mon Mar 06, 2023 4:21 pm
3 Replies
197 Views
Last post by Tony Li
Mon Mar 06, 2023 12:43 pm
Using continue key in timeline?
Replies: 3
by
jjpixelc »
Fri Mar 03, 2023 4:33 am
Hi
I generally use continue key (in my case spacebar) in my game. I find it works great to let the player decide the flow of the conversations this...
3 Replies
367 Views
Last post by Tony Li
Mon Mar 06, 2023 8:17 am
This error
Replies: 5
by
SealDev »
Sun Mar 05, 2023 8:52 am
When entering playmode: (1 error)
5 Replies
457 Views
Last post by Tony Li
Mon Mar 06, 2023 8:16 am
Bark Trigger Merchant Encounter
Replies: 3
by
IKiea »
Sat Mar 04, 2023 6:38 pm
Hey! New member to the pixel crushers forum, wanting to ask about if a conversation can be triggered by a bark if for example characters were saying...
3 Replies
152 Views
Last post by Tony Li
Sat Mar 04, 2023 8:48 pm
3 Replies
176 Views
Last post by Tony Li
Sat Mar 04, 2023 7:07 pm
Search bar
Replies: 12
by
SealDev »
Tue Nov 23, 2021 4:47 pm
For large games with many conversations, this function would be useful! It's already fast and nice for finding Variables.
But there is no search bar...
12 Replies
1506 Views
Last post by Tony Li
Sat Mar 04, 2023 7:06 pm
Intro Scene
Replies: 1
by
Muff »
Sat Mar 04, 2023 3:10 pm
Hi, I've just started using this Dialogue System Asset, and I'm using Invector with DS. _InvectorMenuFramework
How can i insert game intro scene?
I...
1 Replies
115 Views
Last post by Tony Li
Sat Mar 04, 2023 4:01 pm
Quick start
Replies: 3
by
GenericName »
Fri Mar 03, 2023 6:32 pm
Hello, I'm currently trying out the Evaluation version of Dialogue System for Unity . However, I'm running into an issue while working my way through...
3 Replies
158 Views
Last post by Tony Li
Fri Mar 03, 2023 10:51 pm
Game Developers Conference - Lunch
by
Tony Li »
Fri Mar 03, 2023 3:19 pm
Going to GDC 2023? Pixel Crushers is hosting a lunch at Oren's Hummus on Thursday, March 23!
Come join us and share tips with fellow asset users,...
0 Replies
4159 Views
Last post by Tony Li
Fri Mar 03, 2023 3:19 pm
1 Replies
167 Views
Last post by Tony Li
Fri Mar 03, 2023 7:55 am
7 Replies
1049 Views
Last post by Tony Li
Fri Mar 03, 2023 7:52 am
3 Replies
484 Views
Last post by Tony Li
Fri Mar 03, 2023 7:48 am
1 Replies
90 Views
Last post by Tony Li
Thu Mar 02, 2023 6:45 pm
LookAt() Subtitles in VR
Replies: 5
by
theradius1 »
Thu Mar 02, 2023 9:45 am
Hi Tony. I've been working with the dialogue system for the last week and I love it. I just need some help.
I'm creating a game in VR and I'm using...
5 Replies
189 Views
Last post by Tony Li
Thu Mar 02, 2023 6:23 pm
Bark Group Max size of queue
Replies: 3
by
Saper »
Thu Mar 02, 2023 9:48 am
Hi Tony
I Want to set Max Size of Bark Group queue, Is there any solution? On one of our scene we have alot barkers and Barkers Groups queue is...
3 Replies
341 Views
Last post by Tony Li
Thu Mar 02, 2023 1:29 pm
Add actor name to bubble
Replies: 3
by
pmand »
Thu Mar 02, 2023 10:42 am
I would like to add the actor's name to the top center of each bubble.
How can I do this?
Clipboard01.jpg
3 Replies
273 Views
Last post by Tony Li
Thu Mar 02, 2023 1:28 pm
1 Replies
96 Views
Last post by Tony Li
Thu Mar 02, 2023 1:24 pm
Logics between quest and item?
Replies: 7
by
joeylu »
Thu Mar 02, 2023 3:13 am
Hi Tony, I'm trying to figure out how does Quest and Item in dialogue system relates to each other, based on your documentations, I'm able to create...
7 Replies
878 Views
Last post by Tony Li
Thu Mar 02, 2023 1:18 pm
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