Announcements, support questions, and discussion for the Dialogue System.
3 Replies
1872 Views
Last post by Tony Li
Sat Feb 08, 2025 2:19 pm
Loading Game
Replies: 25
by
jrose1184 »
Mon Feb 03, 2025 5:52 pm
Hi. Im creating a main menu scene for when the game starts. I have 2 buttons new Game and Continue.
So for start new game i have done
public void...
25 Replies
7525 Views
Last post by Tony Li
Sat Feb 08, 2025 10:08 am
Delay before/after Dialogues for setup
Replies: 3
by
Nico »
Fri Feb 07, 2025 4:04 am
Hi Tony, and everyone,
I'm setting up my dialogues using the Dialogue system (killer asset, really helpful!) and there are 3 things I can't manage...
3 Replies
1954 Views
Last post by Tony Li
Fri Feb 07, 2025 2:31 pm
3 Replies
1534 Views
Last post by Tony Li
Thu Feb 06, 2025 4:13 pm
Yarn 2 Node Level Tags
Replies: 3
by
mswinimer »
Thu Feb 06, 2025 9:45 am
I've added the Yarn 2 extras package and can see the Metadata value being imported and attributed to individual lines. However, I'm trying to use...
3 Replies
1634 Views
Last post by Tony Li
Thu Feb 06, 2025 2:55 pm
Actor "IsPlayer" and Responses
Replies: 3
by
Kamotachi »
Tue Feb 04, 2025 11:55 pm
Hi! I have a question.
For a gameplay issue, in the game I'm making most of the time the answers that the player can select even when they have an...
3 Replies
1505 Views
Last post by Tony Li
Wed Feb 05, 2025 8:04 pm
Quests order in UI Quest Log Window
Replies: 7
by
walczak »
Wed Feb 05, 2025 6:10 am
Hello,
How can I make Quests to appear in UI Quest Log Window in order they are in Quests/Items table?
At the moment they are displayed...
7 Replies
2161 Views
Last post by Tony Li
Wed Feb 05, 2025 9:17 am
Some Improvements for Scripts
Replies: 2
by
WeiYiHua »
Tue Feb 04, 2025 12:50 pm
Hello,
I’d like to suggest some small improvements:
StandardUIQTEControls.cs – Add a null check in IsQTEIndicatorVisible to prevent issues when...
2 Replies
1194 Views
Last post by WeiYiHua
Tue Feb 04, 2025 2:16 pm
5 Replies
3379 Views
Last post by Minthen
Tue Feb 04, 2025 10:27 am
4 Replies
2614 Views
Last post by Tony Li
Tue Feb 04, 2025 7:18 am
Assign portrait created by player at runtime.
Replies: 3
by
Dex »
Mon Feb 03, 2025 5:12 am
Hello! I'm creating a 2D game that features a character creator to allow the user to customize their character's portrait. The created portrait is a...
3 Replies
1811 Views
Last post by Tony Li
Tue Feb 04, 2025 7:06 am
7 Replies
3216 Views
Last post by Tony Li
Tue Feb 04, 2025 7:05 am
5 Replies
2962 Views
Last post by ModestFacialHair
Mon Feb 03, 2025 10:11 am
Are there any plans to support UI Builder?
Replies: 14
by
sunwooz »
Fri Feb 18, 2022 11:18 am
Hi again!
I come from a web development background so the Unity UI system looks like voodoo magic to me. I'm much more comfortable working with css,...
14 Replies
8685 Views
Last post by Bibbinator
Sun Feb 02, 2025 4:55 pm
Text based workflow?
Replies: 7
by
Bibbinator »
Sun Feb 02, 2025 12:51 pm
Hi there.
We are starting a new project and are trying to decide which dialogue system to use. I like the features of Dialogue System for Unity,...
7 Replies
2325 Views
Last post by Tony Li
Sun Feb 02, 2025 4:36 pm
1 Replies
889 Views
Last post by Tony Li
Sun Feb 02, 2025 10:37 am
Quest and override dialogue
Replies: 11
by
mudukke »
Sat Jan 25, 2025 5:15 am
I am using a dialogue override for my internal dialogue; for the opening sequence I am using a timeline; however, it doesn't show the internal...
11 Replies
3093 Views
Last post by Tony Li
Sat Feb 01, 2025 8:06 pm
5 Replies
1990 Views
Last post by Tony Li
Sat Feb 01, 2025 8:03 pm
Help with Custom Sequencer Command
Replies: 1
by
mudukke »
Sat Feb 01, 2025 4:48 am
Hi
I’m trying to create a custom sequencer command that shows different panels on screen. However, it doesn’t seem to register the sequence...
1 Replies
852 Views
Last post by Tony Li
Sat Feb 01, 2025 11:24 am
3 Replies
1297 Views
Last post by Tony Li
Fri Jan 31, 2025 1:45 pm
New line for same actor?
Replies: 3
by
willoneill »
Fri Jan 31, 2025 11:01 am
Hi Tony,
I'm wondering if there is a better way to do something that I'm using a very hacky workaround for.
Basically, I want the same actor (a...
3 Replies
1156 Views
Last post by Tony Li
Fri Jan 31, 2025 1:44 pm
CustomLua and Variable Calculation
Replies: 14
by
ds2497 »
Sat Jan 18, 2025 3:59 am
Hi, I wrote a CustomLua script that generates a random double. Now, I'm trying to mix this value with Variable in a calculation, but when I check the...
14 Replies
3650 Views
Last post by Tony Li
Fri Jan 31, 2025 9:46 am
About the extra level look-ahead
Replies: 17
by
_marc »
Tue Dec 03, 2024 9:45 am
Hi Tony,
Hope you're fine!
In a previous post ( ), you mentioned:
I'm also looking into providing a checkbox to disable the extra level look-ahead...
17 Replies
5423 Views
Last post by _marc
Fri Jan 31, 2025 4:06 am
Fading dialogue text in
Replies: 1
by
F4iR »
Thu Jan 30, 2025 8:32 pm
Hi there,
I'm not a big coder but got along pretty well with the dialogue system so far. I started with the WRPG Template with accumulated text in...
1 Replies
413 Views
Last post by Tony Li
Thu Jan 30, 2025 9:05 pm
1 Replies
486 Views
Last post by Tony Li
Thu Jan 30, 2025 3:13 pm
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