The physical instance of a domain type in a scene. More...
Public Member Functions | |
void | OnTriggerEnter (Collider other) |
void | OnTriggerExit (Collider other) |
void | OnTriggerEnter2D (Collider2D other) |
void | OnTriggerExit2D (Collider2D other) |
void | AddEntity (QuestEntity entity) |
void | RemoveEntity (QuestEntity entity) |
void | AddEntitiesToWorldModel (WorldModel worldModel) |
Adds all entities in this domain to a world model. | |
Properties | |
DomainType | domainType [get, set] |
This domain's domain type. | |
List< QuestEntity > | entities [get, set] |
Entities currently in the domain. | |
UnityEvent< QuestEntity > | onEntityAdded [get] |
UnityEvent< QuestEntity > | onEntityRemoved [get] |
The physical instance of a domain type in a scene.
Tracks entities that enter and leave the trigger area.
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Adds all entities in this domain to a world model.
worldModel |
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getset |
This domain's domain type.
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getset |
Entities currently in the domain.
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