Articy Draft Import and Multiple Databases
Posted: Sat May 20, 2017 12:43 pm
Hi,
I could not quite understand how to make this work.
From what I understood it is possible to have Characters and Global variables in one database and have child databases with select dialogue right? http://www.pixelcrushers.com/dialogue_s ... bases.html
Is it possible to do this with Articy Draft?
I tried importing one Articy Draft database with only actors but even though I disabled the dialogues it still imported them. (is this a bug?)
Then I tried importing second database with only dialogues and this worked, but without actors all dialogues were assigned to PC and NPC characters.
Afters this I tried to sync characters into dialogue database, and they got added but all the dialogue entries were still assigned to PC and NPC characters. http://www.pixelcrushers.com/dialogue_s ... SyncAssets
Next I tried importing two versions of full database, one[Global] with only actors and global variables and second one[Child] with actors and dialogues. I then changed characters name in Global database and when I clicked sync on Child database it synced the name there too. Is this how it's supposed to work?
But how will syncing work during gameplay? For example if I have variable "Disposition" assigned to actor in global database and I change it in one chapter, will the child database of another chapter recognize it when I load it during gameplay? For example with http://www.pixelcrushers.com/dialogue_s ... bases.html
I have 1.7.0 version of DS and I'm using latest version of Articy.
Thanks
I could not quite understand how to make this work.
From what I understood it is possible to have Characters and Global variables in one database and have child databases with select dialogue right? http://www.pixelcrushers.com/dialogue_s ... bases.html
Is it possible to do this with Articy Draft?
I tried importing one Articy Draft database with only actors but even though I disabled the dialogues it still imported them. (is this a bug?)
Then I tried importing second database with only dialogues and this worked, but without actors all dialogues were assigned to PC and NPC characters.
Afters this I tried to sync characters into dialogue database, and they got added but all the dialogue entries were still assigned to PC and NPC characters. http://www.pixelcrushers.com/dialogue_s ... SyncAssets
Next I tried importing two versions of full database, one[Global] with only actors and global variables and second one[Child] with actors and dialogues. I then changed characters name in Global database and when I clicked sync on Child database it synced the name there too. Is this how it's supposed to work?
But how will syncing work during gameplay? For example if I have variable "Disposition" assigned to actor in global database and I change it in one chapter, will the child database of another chapter recognize it when I load it during gameplay? For example with http://www.pixelcrushers.com/dialogue_s ... bases.html
I have 1.7.0 version of DS and I'm using latest version of Articy.
Thanks