Database Issue
Posted: Mon Apr 21, 2025 3:41 pm
Hi Tony,
Have a issue with the what i can only think is the database. So i brought a new computer and pull my repo down every thig works great. i have this bit of code that starts a converstation like so.
works fine no issue. But if i create a new converstation from the parent like this the one above and i create a new var it just does not work. So i replaced the new var with my code above just to check and it just does not work. my converstation tree has...
so so swapped out
with
and its just not working i have about 6 pre children and if i swap it with any one of them it works just seems to be any thing new.
Have a issue with the what i can only think is the database. So i brought a new computer and pull my repo down every thig works great. i have this bit of code that starts a converstation like so.
Code: Select all
Debug.Log("[selectPanel ✅] Set to TRUE by handle player turn");
DialogueLua.SetVariable("SpinWheel", true);
DialogueManager.instance.conversationEnded += OnConversationEnded;
DialogueManager.StartConversation("Battle Demo", player, lemon);
return;
Code: Select all
Variable["NoMovesLeft"] == true
Code: Select all
DialogueLua.SetVariable("SpinWheel", true);
Code: Select all
DialogueLua.SetVariable("NoMovesLeft", true);