Hello,
I made a build for Web that automatically connects to the profiler. During testing, the dialogue UI didn't display and couldn't be interacted with it. We have voice lines for dialogue, and the voice line played, but the UI didn't. Is this a known issue with a workaround or is there something going on?
Thank you for your time.
Profiler in Build Hiding Dialogue UI
Re: Profiler in Build Hiding Dialogue UI
Hi,
There's no known issue. Check the Console log for any errors or warnings. It may be easier to temporarily switch to a Standalone build to get the logs if you can reproduce the issue on Standalone.
Also try playtesting in the Unity editor's play mode from the first scene in build settings. The first Dialogue Manager to exist during play will by default survive scene changes and replace any Dialogue Managers in subsequently-loaded scenes.
There's no known issue. Check the Console log for any errors or warnings. It may be easier to temporarily switch to a Standalone build to get the logs if you can reproduce the issue on Standalone.
Also try playtesting in the Unity editor's play mode from the first scene in build settings. The first Dialogue Manager to exist during play will by default survive scene changes and replace any Dialogue Managers in subsequently-loaded scenes.