Hi Tony
Is there a posibility to do longer pause only after last node in sequenced bark?
Can i do long pause after last bark in sequence
Re: Can i do long pause after last bark in sequence
Hi,
If you're playing the "barks" through a conversation (which is often the best approach if it's more than a single line), set the last entry's Sequence to pause longer.
Otherwise, if you're playing a regular bark, you can tick the bark UI's Wait For Sequence checkbox. Then set the bark entry's Sequence to pause for longer.
If you're playing the "barks" through a conversation (which is often the best approach if it's more than a single line), set the last entry's Sequence to pause longer.
Otherwise, if you're playing a regular bark, you can tick the bark UI's Wait For Sequence checkbox. Then set the bark entry's Sequence to pause for longer.
Re: Can i do long pause after last bark in sequence
Hi Tony
How i can do it, I tried Delay() command and that don't work
How i can do it, I tried Delay() command and that don't work
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Re: Can i do long pause after last bark in sequence
Is the "Wait For Sequence" checkbox ticked on your bark UI?
Also, since Bark On Idle is set to 5-10 seconds, a new bark will appear every 5-10 seconds, so it may not reach the full 10 seconds of Delay(10).
Also, since Bark On Idle is set to 5-10 seconds, a new bark will appear every 5-10 seconds, so it may not reach the full 10 seconds of Delay(10).