I'll jump right in, I've joined a project after this system was set up so I'm not too familiar with this plugin.
We're also using Rewired.
For a good while everything worked without a problem but now we changed a bit how the visuals will work in our dialogs.
We used to have each line the player said as an input prompt (like the multiple options but only one line) but we've now decided to have it as a normal line like the NPCs (sorry if I'm not using the correct terminology) and once we changed to this, every time you click to progress in the dialog it's like it register 3-5 "clicks" and flash through the dialog.
I can't for the life of me figure out why. I think it has something to do with the "interact" action that we use to start the dialog and then we also have the same button on the controller for UISubmit (different category). Because if I move so Interact and UISubmit aren't using the same button then it works as intended. This also happens on Keyboard when pressing the Interact button during dialogs.
We've got the InputDeviceManager Rewired attached as well.


Appreciate any help as I feel quite lost.
Regards,
Kevin