Preserving events when importing Database
Posted: Sat Apr 05, 2025 5:34 am
Hi there,
I am currently working with The Dialogue System in combination with Articy Draft. It's all great so far, but my only issue is when working in articy, and then re-importing the database over any Events that I might have are removed from the database. This isn't an issue with sequences as I can write those directly into Articy's stage directions, but, for example, if I am trying to call a script on a gameobject on a certain dialogue node using a Scene Event, I have to go back and change this again manually.
Am I perhaps just working around this the wrong way, is there an easier way to do this, or a way to preserve those when re-importing?
I hope this makes sense and thank you.
I am currently working with The Dialogue System in combination with Articy Draft. It's all great so far, but my only issue is when working in articy, and then re-importing the database over any Events that I might have are removed from the database. This isn't an issue with sequences as I can write those directly into Articy's stage directions, but, for example, if I am trying to call a script on a gameobject on a certain dialogue node using a Scene Event, I have to go back and change this again manually.
Am I perhaps just working around this the wrong way, is there an easier way to do this, or a way to preserve those when re-importing?
I hope this makes sense and thank you.