How can I execute the subsequent actions only after the dialog block ends?

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hhyu
Posts: 14
Joined: Fri Jul 05, 2024 9:31 am

How can I execute the subsequent actions only after the dialog block ends?

Post by hhyu »

I want to execute some events after certain dialogues. For instance, I want to play different animations after a dialogue, but right now, the event is triggered immediately after the corresponding dialogue block is executed, instead of after the dialogue ends. What should I do?
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