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Moving Quests

Posted: Mon Mar 24, 2025 3:25 pm
by jrose1184
Hi,

I have a inventory menu and i would like to display the quest menu inside that.

Is it possible to move the Basic Standard UI Quest Log Window prefab into another canvas with out it breaking any thing?

Re: Moving Quests

Posted: Mon Mar 24, 2025 4:41 pm
by Tony Li
Hi,

Yes. Tortured Hearts' quest log window is a good example that comes to mind:

th_questlogwindow.png
th_questlogwindow.png (654.62 KiB) Viewed 1914 times

When the player navigates to the quests section, call the QuestLogWindow's Open() method. When the player navigates away, call Close().

Re: Moving Quests

Posted: Mon Mar 24, 2025 5:35 pm
by jrose1184
Thank you that works well. I no longer need the close button is it safe to remove that on the prefab?

Re: Moving Quests

Posted: Mon Mar 24, 2025 8:31 pm
by Tony Li
That's fine. You can delete the close button.