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language issue in Dialogue editor nodes.

Posted: Fri Mar 14, 2025 12:23 pm
by Monsta
Hello.
I am a beginner and have been studying the Dialogue System for Unity for about 2~3 weeks.
As many people do, I am also trying hard to find solutions on my own, although it feels as slow as crawling.
I want to write or change a character’s line in Korean in the nodes of the Conversation tab in the dialogue editor. but the text alternating between English and Korean.

searched the forum and the manual for a solution but couldn’t find an answer.
I followed the instructions from this section in the manual:
https://www.pixelcrushers.com/dialogue_system/manual2x/html/dialogue_u_is.html#dialogueUILocalizingUIElements

It worked for a moment but then reverted to the previous state.

I know that this might be a silly and trivial, but I’ve seen people on YouTube using Korean directly in the nodes without problems.
I’ve tried many things, but I still don’t understand why this is happening.

I can change the text in the Inspector, but I know I’ll need to modify it directly in the nodes frequently, so I can’t just ignore this issue. :?
I can show you a video if needed.

Please help me... 😭

Re: language issue in Dialogue editor nodes.

Posted: Fri Mar 14, 2025 1:53 pm
by Tony Li
Hi,

Add a Localization field in the Template:

loc1.png
loc1.png (74.82 KiB) Viewed 1436 times

Then select Menu > Apply Template To Assets.

Then you can edit both languages:

loc2.png
loc2.png (124.54 KiB) Viewed 1436 times

Re: language issue in Dialogue editor nodes.

Posted: Fri Mar 14, 2025 2:16 pm
by Monsta
Ah!! It works!!! It’s working!! Thank you!!I must have been barking up the wrong tree! Thank you for your answer!
Really, really thank you!! 😭💖

Re: language issue in Dialogue editor nodes.

Posted: Fri Mar 14, 2025 2:16 pm
by Monsta
Ah!! It works!!! It’s working!! Thank you!!I must have been barking up the wrong tree! Thank you for your answer!
Really, really thank you!! 😭💖

Re: language issue in Dialogue editor nodes.

Posted: Fri Mar 14, 2025 2:30 pm
by Tony Li
Glad to help!