Hi Tony,
The audio function plays voice clips along with text, is there any option that I can change the speed of the voice clips like speak 20% slower or 20% faster?
Changing the speed of Voice Clips
Re: Changing the speed of Voice Clips
Hi,
You can change the Pitch value of an AudioSource component. For example, you could write a custom sequencer command to change the pitch.
You can change the Pitch value of an AudioSource component. For example, you could write a custom sequencer command to change the pitch.
Re: Changing the speed of Voice Clips
Hi,
Where can I find the audio source that dialogue system controller uses? It keeps giving errors that audiosource is not detected.
Where can I find the audio source that dialogue system controller uses? It keeps giving errors that audiosource is not detected.
Re: Changing the speed of Voice Clips
It depends on how you're playing the audio source. If you're using a sequencer command such as Audio() or AudioWait(), it's the subject GameObject. If you haven't specified the subject, it's the dialogue entry's speaker. (See Character GameObject Assignments)