Two questions about active saver
Posted: Thu Mar 06, 2025 8:20 am
Hi there, I have two questions about active saver, could you please help me figure it out?Thank you very much!
1. I want to chage the active/inactive state of a gameobject's child object during the conversations, I tried to add active saver component to itself/its father/another object, but still not work, how should I set the saver?
2.There is a panel with Canvas Group component in my game, this panel is not interactable at the beginning, and it will become interactable after a conversation, how could I save its interactable state?
1. I want to chage the active/inactive state of a gameobject's child object during the conversations, I tried to add active saver component to itself/its father/another object, but still not work, how should I set the saver?
2.There is a panel with Canvas Group component in my game, this panel is not interactable at the beginning, and it will become interactable after a conversation, how could I save its interactable state?