Ultimate Inventory System Item Counter Question
Posted: Tue Mar 04, 2025 12:25 am
I have UIS working with QM to count things like number of items in inventory for quest control, but is there a way to reflect the current number of UIS items in the QM UI? For example, the player has 5 of 10 Heal Weeds and I want to show this in the HUD so they know how many more they have to pickup.
I understand that I can use the QM messaging system to increase a QM counter that is managed separately {#healweeds}/10 Heal Weeds but this creates a separate process from the quest control which is managed by the UIS Item count. If this is the way it has to be done, that's fine. I just want to make sure I'm not creating extra work for myself because I'm missing something that has already been built out in the integration.
I understand that I can use the QM messaging system to increase a QM counter that is managed separately {#healweeds}/10 Heal Weeds but this creates a separate process from the quest control which is managed by the UIS Item count. If this is the way it has to be done, that's fine. I just want to make sure I'm not creating extra work for myself because I'm missing something that has already been built out in the integration.