I want to apply different 'Continue Button' settings for each dialogue UIs
Posted: Wed Feb 19, 2025 8:39 pm
Hello, I'm creating a game that has another game inside.
In the outer layer of the game, I use a SMS-like window for dialogues, using the SMS Dialogue UI template.
Since this SMS Dialogue UI doesn't use the continue button, I set the 'Continue Button' settings to 'Never' in the Dialogue System Controller.
However in the game inside, the inner dialogue UI should use the continue button, waiting for the player input.
But I couldn't find a way to set different Continue Button settings for each UI, I reached out for help.
Can you lend me some help or advice?
Regards.
In the outer layer of the game, I use a SMS-like window for dialogues, using the SMS Dialogue UI template.
Since this SMS Dialogue UI doesn't use the continue button, I set the 'Continue Button' settings to 'Never' in the Dialogue System Controller.
However in the game inside, the inner dialogue UI should use the continue button, waiting for the player input.
But I couldn't find a way to set different Continue Button settings for each UI, I reached out for help.
Can you lend me some help or advice?
Regards.