Hi,
When I initiate a conversation with the quest giver the mouse cursor get shown till the player answers are shown. After choosing an answer, the mouse cursor gets toggled off again. I tried changing the input device from "joystick" to "mouse and disabling "Control Cursor State", but it didn't fix the issue. I also looked for the DemoMenu script on the Dialogue System prefab but couldn't find it anywhere. I'm using my scene for this.
Mouse Cursor Disappears After First Dialogue Response
Re: Mouse Cursor Disappears After First Dialogue Response
Hi,
Some other script (not a Dialogue System script) is probably hiding the mouse cursor. Are you using any character controller frameworks such as Invector or Opsive?
Some other script (not a Dialogue System script) is probably hiding the mouse cursor. Are you using any character controller frameworks such as Invector or Opsive?
Re: Mouse Cursor Disappears After First Dialogue Response
Hi,
I'm using NeoFPS as my character controller.
I'm using NeoFPS as my character controller.
Re: Mouse Cursor Disappears After First Dialogue Response
Hi,
Issue Resolved: A custom script was being used to display the mouse cursor during the ConversationStart event. This was corrected by enabling the cursor within the Update() function during the conversation.
Issue Resolved: A custom script was being used to display the mouse cursor during the ConversationStart event. This was corrected by enabling the cursor within the Update() function during the conversation.
Re: Mouse Cursor Disappears After First Dialogue Response
Thanks for letting me know and posting what was going on.