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Turn based combat using dialogue system.

Posted: Wed Feb 12, 2025 7:09 am
by skartcher
hey,

The idea is a combat system based on 4 choices questions (quiz) where the player takes turns between attacking and blocking (by answering the quiz), there could be more than one actor during the fight so the player can choose whom to target. for reference, I'm thinking of adding items and an inventory system in the future.

So my question is can I fully rely on the dialogue system for the quiz part of the combat or should I create my own system and integrate it afterward? Hopefully, someone with knowledge of this tool can advise me and save me some time and effort :P
thanks in advance.

Re: Turn based combat using dialogue system.

Posted: Wed Feb 12, 2025 7:56 am
by Tony Li
Hi,

Sure! The first example that comes to mind is Katie Muller's Brave the Lonely, which runs its entire combat system in the Dialogue System. But there are plenty of other examples, too, such as Kowloon's Curse.