Character disappearing when animation plays
Posted: Thu Jan 16, 2025 7:19 pm
Hi
I'm using unity 2021.3.30f and the 2.2.50.1 Version of Dialogue system
I'm running into an issue currently that for the life of me i cannot diagnose.
Everything works fine until a character plays their animation again, in which case they proceed to not only not play that animation, but disable their portrait image as well somehow!
Im using AnimatorPlay(Animation,Portrait Image 0); for the sequencer command on both instances since characters all talk on the same Portrait image.
If it would make it easier i am more than ready to send a Repro project
I'm using unity 2021.3.30f and the 2.2.50.1 Version of Dialogue system
I'm running into an issue currently that for the life of me i cannot diagnose.
Everything works fine until a character plays their animation again, in which case they proceed to not only not play that animation, but disable their portrait image as well somehow!
Im using AnimatorPlay(Animation,Portrait Image 0); for the sequencer command on both instances since characters all talk on the same Portrait image.
If it would make it easier i am more than ready to send a Repro project